using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UIElements; using Photon.Pun; public class SingleCountryDataUI : MonoBehaviour { public TMP_Text countryName; public TMP_Text co2ratio; // Start is called before the first frame update void Start() { } private void Update() { } [PunRPC] public void SetData(string country, string co2) { // Set UI data countryName.text = country; co2ratio.text = co2; } public void CloseThisCountry() { //Removes this object from the parent container // that has the Layout component Destroy(gameObject); } }