using System.Collections; using System.Collections.Generic; using UnityEngine; public class ExampleUserInput : MonoBehaviour { //public CanvasCountryInfoManager canvasInfoManagerScript; // Update is called once per frame void Update() { /// TESTING!! if (Input.GetKeyDown(KeyCode.I) || OVRInput.Get(OVRInput.RawButton.RIndexTrigger)) { CanvasCountryInfoManager.instance.ShowNewCountryInCanvas("Iran", "45.93"); } if (Input.GetKeyDown(KeyCode.C) || OVRInput.Get(OVRInput.RawButton.RIndexTrigger)) { CanvasCountryInfoManager.instance.ShowNewCountryInCanvas("China", "2784.444"); } if (Input.GetKeyDown(KeyCode.S) || OVRInput.Get(OVRInput.RawButton.RIndexTrigger)) { CanvasCountryInfoManager.instance.ShowNewCountryInCanvas("Sweden", "5.6"); } } }