f02463302c
Projecting text to UI is not yet working properly.
31 lines
614 B
C#
31 lines
614 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class TestInputsDev : MonoBehaviour
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{
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public UnityEvent startRoom;
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public UnityEvent instantiateNetworkedObject;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if(Input.GetKeyDown(KeyCode.Alpha0))
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{
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startRoom?.Invoke();
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}
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if (Input.GetKeyDown(KeyCode.Alpha1))
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{
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instantiateNetworkedObject?.Invoke();
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}
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}
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}
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