From 9a720eb7b3051b130618b4d21715b2d2e8985120 Mon Sep 17 00:00:00 2001
From: Nicklas <145897592+nick7ass@users.noreply.github.com>
Date: Tue, 19 Mar 2024 16:54:26 +0100
Subject: [PATCH] Slight changes (Mostly script cleaning)

---
 Assets/1OurScripts/BoundAirScript.cs          |  20 --
 Assets/1OurScripts/BoundEarthScript.cs        |  14 --
 Assets/1OurScripts/BoundFireScript.cs         |  16 --
 Assets/1OurScripts/BoundWaterScript.cs        |   9 -
 Assets/1OurScripts/BoundaryControlScript.cs   |  11 +-
 .../1OurScripts/FireCollisionAudioScript.cs   |   2 -
 Assets/1OurScripts/GameManagerScript.cs       |  14 +-
 Assets/1OurScripts/RestartExperienceScript.cs |  13 +-
 Assets/Scenes/MainScene.unity                 | 199 ++++++++++++++++--
 9 files changed, 193 insertions(+), 105 deletions(-)

diff --git a/Assets/1OurScripts/BoundAirScript.cs b/Assets/1OurScripts/BoundAirScript.cs
index ac81955..7edc63d 100644
--- a/Assets/1OurScripts/BoundAirScript.cs
+++ b/Assets/1OurScripts/BoundAirScript.cs
@@ -97,17 +97,8 @@ public class BoundAirScript : MonoBehaviour
         windObjectToCollect.SetActive(true);
         audioSource.PlayOneShot(narrationClipTwo);
 
-
-        //StartCoroutine(SecondNarration());
-
-
     }
 
-    /*IEnumerator SecondNarration()
-    {
-        yield return new WaitForSeconds(narrationClipTwo.length);
-
-    }*/
 
     IEnumerator ResetParticleSpeed(float delay)
     {
@@ -135,24 +126,13 @@ public class BoundAirScript : MonoBehaviour
 
         moreSpirals.SetActive(false);
 
-        //isWindActive = false;
-        //canActivateAir = false;
-
     }
 
-    //Method to remove the boundary when station has been completed.
-    //Start through Unity event wrapper for when item to collect is selected.
     public void stationCompleted()
     {
-        StartCoroutine(RemoveCollectedItem());
         windObjectToCollect.SetActive(false);
         //boundControl.ReactivateBoundary();
         boundControl.RemoveBoundary("Air");
     }
 
-    IEnumerator RemoveCollectedItem()
-    {
-        yield return new WaitForSeconds(2.0f);
-    }
-
 }
diff --git a/Assets/1OurScripts/BoundEarthScript.cs b/Assets/1OurScripts/BoundEarthScript.cs
index caf70d0..268a891 100644
--- a/Assets/1OurScripts/BoundEarthScript.cs
+++ b/Assets/1OurScripts/BoundEarthScript.cs
@@ -27,7 +27,6 @@ public class BoundEarthScript : MonoBehaviour
         
         if (other.CompareTag("BoundHMD") && !narrationHasFinished && !narrationHasStarted) //
         {
-
             //Removing other bounds temporarily
             boundControl.TempRemoveBoundary("Earth");
 
@@ -50,30 +49,17 @@ public class BoundEarthScript : MonoBehaviour
     public void collectForce() {
         if (narrationHasFinished && !seedHasAppeared)
         {
-            //Force sensor
-            // if (ConnectUnityWithSensors.isForceDetected) 
-            // {
-            //}
             earthObjectToCollect.SetActive(true);
             audioSource.PlayOneShot(narrationClipTwo);
             seedHasAppeared = true;
-
         }
     }
 
-    //Method to remove the boundary when station has been completed.
-    //Start through Unity event wrapper for when item to collect is selected.
     public void stationCompleted()
     {
-        StartCoroutine(RemoveCollectedItem());
         earthObjectToCollect.SetActive(false);
         //boundControl.ReactivateBoundary();
         boundControl.RemoveBoundary("Earth");
     }
 
-    IEnumerator RemoveCollectedItem()
-    {
-        yield return new WaitForSeconds(2.0f);
-    }
-
 }
diff --git a/Assets/1OurScripts/BoundFireScript.cs b/Assets/1OurScripts/BoundFireScript.cs
index c4ba6b8..d01a0d9 100644
--- a/Assets/1OurScripts/BoundFireScript.cs
+++ b/Assets/1OurScripts/BoundFireScript.cs
@@ -24,7 +24,6 @@ public class BoundFireScript : MonoBehaviour
     public BoundaryControlScript boundControl;
 
 
-    //Use Yield return to like not make it start instantly????
     public void OnTriggerEnter(Collider other)
     {
         if (other.CompareTag("BoundHMD") && !narrationHasFinished && !narrationHasStarted) //
@@ -51,9 +50,7 @@ public class BoundFireScript : MonoBehaviour
     public void CollectFireObject()
     {
         StartCoroutine(SecondNarrationAndObject());
-        //audioSource.PlayOneShot(narrationClipTwo);
         fireObjectToCollect.SetActive(true);
-
     }
 
     IEnumerator SecondNarrationAndObject()
@@ -61,25 +58,12 @@ public class BoundFireScript : MonoBehaviour
         audioSource.PlayOneShot(narrationClipTwo);
         fireObjectToCollect.SetActive(true);
         yield return new WaitForSeconds(narrationClipTwo.length);
-
     }
 
-
-    //Method to remove the boundary when station has been completed.
-    //Start through Unity event wrapper for when item to collect is selected.
-
-    //Method for controlling when the item is grabbed
-
     public void stationCompleted()
     {
-        StartCoroutine(RemoveCollectedItem());
         fireObjectToCollect.SetActive(false);
         //boundControl.ReactivateBoundary();
         boundControl.RemoveBoundary("Fire");
     }
-
-    IEnumerator RemoveCollectedItem()
-    {
-        yield return new WaitForSeconds(2.0f);
-    }
 }
diff --git a/Assets/1OurScripts/BoundWaterScript.cs b/Assets/1OurScripts/BoundWaterScript.cs
index 3462b0e..30446ad 100644
--- a/Assets/1OurScripts/BoundWaterScript.cs
+++ b/Assets/1OurScripts/BoundWaterScript.cs
@@ -21,7 +21,6 @@ public class BoundWaterScript : MonoBehaviour
     public BoundaryControlScript boundControl;
 
 
-    //Use Yield return to like not make it start instantly????
     public void OnTriggerEnter(Collider other)
     {
         if (other.CompareTag("BoundHMD") && !narrationHasFinished && !narrationHasStarted) //
@@ -61,19 +60,11 @@ public class BoundWaterScript : MonoBehaviour
     }
 
 
-    //Method to remove the boundary when station has been completed.
-    //Start through Unity event wrapper for when item to collect is selected.
-
     public void stationCompleted()
     {
-        StartCoroutine(RemoveCollectedItem());
         waterObjectToCollect.SetActive(false);
         //boundControl.ReactivateBoundary();
         boundControl.RemoveBoundary("Water");
     }
 
-    IEnumerator RemoveCollectedItem()
-    {
-        yield return new WaitForSeconds(2.0f);
-    }
 }
diff --git a/Assets/1OurScripts/BoundaryControlScript.cs b/Assets/1OurScripts/BoundaryControlScript.cs
index 2d75a28..14c1fe9 100644
--- a/Assets/1OurScripts/BoundaryControlScript.cs
+++ b/Assets/1OurScripts/BoundaryControlScript.cs
@@ -40,9 +40,9 @@ public class BoundaryControlScript : MonoBehaviour
 
     // Add references for the AudioSource and narration clips
     public AudioSource narrationSource;
-    public AudioClip[] narrationClips; // Ensure this array is populated in the Inspector with your narration clips
-
+    public AudioClip[] narrationClips; 
 
+    //Removes other boundries when an elemental boundary has been entered.
     public void TempRemoveBoundary(string bound)
     {
         if (bound == "Air")
@@ -76,6 +76,7 @@ public class BoundaryControlScript : MonoBehaviour
         }
     }
 
+    //Reactivate boundries when station has been finished.
     public void ReactivateBoundary()
     {
         if (!airFinished)
@@ -99,6 +100,7 @@ public class BoundaryControlScript : MonoBehaviour
         }
     }
 
+    //Things to happen when an elemental station has been completed. 
     public void RemoveBoundary(string bound)
     {
         if (bound == "Air" && !airHasBeenCollected)
@@ -149,6 +151,7 @@ public class BoundaryControlScript : MonoBehaviour
             fireBoundary.SetActive(false);
         }
     }
+    //Collection counter audio.
     IEnumerator PlayCollectionNarration()
     {
         if (collectionCounter > 0 && collectionCounter <= narrationClips.Length)
@@ -159,9 +162,5 @@ public class BoundaryControlScript : MonoBehaviour
             yield return new WaitForSeconds(narrationClips[collectionCounter - 1].length);
             ReactivateBoundary();
         }
-
     }
-
-    //ADD functionality for detecting when all elements have been collected (eg when collectionCounter
-    //is 4) 
 }
\ No newline at end of file
diff --git a/Assets/1OurScripts/FireCollisionAudioScript.cs b/Assets/1OurScripts/FireCollisionAudioScript.cs
index df318cc..513e344 100644
--- a/Assets/1OurScripts/FireCollisionAudioScript.cs
+++ b/Assets/1OurScripts/FireCollisionAudioScript.cs
@@ -31,8 +31,6 @@ public class FireCollisionAudioScript : MonoBehaviour
             resetParticles();
             isFireBigger = true;
             boundFireScript.CollectFireObject();
-
-                
         } 
     }
 
diff --git a/Assets/1OurScripts/GameManagerScript.cs b/Assets/1OurScripts/GameManagerScript.cs
index a820068..219935b 100644
--- a/Assets/1OurScripts/GameManagerScript.cs
+++ b/Assets/1OurScripts/GameManagerScript.cs
@@ -28,16 +28,9 @@ public class GameManagerScript : MonoBehaviour
         Debug.Log("Hello World Hello World");
 
         videoPlayerObject.Prepare();
-
-
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-
     }
 
+    //Trigger introduction to when passing boundary
     public void OnTriggerEnter(Collider other)
     {
         if (other.CompareTag("BoundHMD") && !introHasBeenEntered)
@@ -46,10 +39,10 @@ public class GameManagerScript : MonoBehaviour
             //Play introduction
             StartCoroutine(IntroductionNarration());
 
-
         }
     }
 
+    //Starting introduction
     IEnumerator IntroductionNarration()
     {
         //audioSource.PlayOneShot(introductionClip);
@@ -60,6 +53,7 @@ public class GameManagerScript : MonoBehaviour
         ActivateBoundries();
     }
 
+    //Activate all the boundaries when introduction is finished, and inactivate the ones for introduction.
     private void ActivateBoundries()
     {
         fireBoundary.SetActive(true);
@@ -69,6 +63,4 @@ public class GameManagerScript : MonoBehaviour
         introBound.SetActive(false);
         introCanvas.SetActive(false);
     }
-
-
 }
\ No newline at end of file
diff --git a/Assets/1OurScripts/RestartExperienceScript.cs b/Assets/1OurScripts/RestartExperienceScript.cs
index ed0f4d9..ac5c8e5 100644
--- a/Assets/1OurScripts/RestartExperienceScript.cs
+++ b/Assets/1OurScripts/RestartExperienceScript.cs
@@ -5,18 +5,7 @@ using UnityEngine.SceneManagement;
 
 public class RestartExperienceScript : MonoBehaviour
 {
-    // Start is called before the first frame update
-    void Start()
-    {
-        
-    }
-
-    // Update is called once per frame
-    void Update()
-    {
-        
-    }
-
+    //Entering this boundary restarts the scene
     public void OnTriggerEnter(Collider other)
     {
         if (other.CompareTag("BoundHMD"))
diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity
index c207c1b..d64d12d 100644
--- a/Assets/Scenes/MainScene.unity
+++ b/Assets/Scenes/MainScene.unity
@@ -8024,17 +8024,17 @@ PrefabInstance:
     - target: {fileID: 7809210389736015259, guid: 3a9b7854188d4405280e2aee6b228fc7,
         type: 3}
       propertyPath: m_LocalPosition.x
-      value: 2.913
+      value: 3.088
       objectReference: {fileID: 0}
     - target: {fileID: 7809210389736015259, guid: 3a9b7854188d4405280e2aee6b228fc7,
         type: 3}
       propertyPath: m_LocalPosition.y
-      value: -3.54
+      value: -2.849
       objectReference: {fileID: 0}
     - target: {fileID: 7809210389736015259, guid: 3a9b7854188d4405280e2aee6b228fc7,
         type: 3}
       propertyPath: m_LocalPosition.z
-      value: -6.024
+      value: -6.144
       objectReference: {fileID: 0}
     - target: {fileID: 7809210389736015259, guid: 3a9b7854188d4405280e2aee6b228fc7,
         type: 3}
@@ -8449,6 +8449,16 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.y
       value: -51.09
       objectReference: {fileID: 0}
+    - target: {fileID: 5783925343848829909, guid: 6fde24dee2fae4649aa80e118b805e34,
+        type: 3}
+      propertyPath: m_text
+      value: Collect
+      objectReference: {fileID: 0}
+    - target: {fileID: 5783925344654468848, guid: 6fde24dee2fae4649aa80e118b805e34,
+        type: 3}
+      propertyPath: m_text
+      value: Use your hand to grab the flower.
+      objectReference: {fileID: 0}
     - target: {fileID: 5783925344654468849, guid: 6fde24dee2fae4649aa80e118b805e34,
         type: 3}
       propertyPath: m_AnchorMax.y
@@ -10429,6 +10439,16 @@ PrefabInstance:
     serializedVersion: 3
     m_TransformParent: {fileID: 2011523864}
     m_Modifications:
+    - target: {fileID: 2334973955583471343, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.x
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 2334973955583471343, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 13.99
+      objectReference: {fileID: 0}
     - target: {fileID: 4522539280823768701, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_LocalPosition.x
@@ -10479,6 +10499,11 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 8097010771710804114, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 1
+      objectReference: {fileID: 0}
     - target: {fileID: 8280929046561396919, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_Name
@@ -13648,6 +13673,16 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 13.92
+      objectReference: {fileID: 0}
+    - target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.z
+      value: -0.13
+      objectReference: {fileID: 0}
     - target: {fileID: 8280929046561396919, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_Name
@@ -13702,6 +13737,16 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.y
       value: -51.09
       objectReference: {fileID: 0}
+    - target: {fileID: 5783925343848829909, guid: 6fde24dee2fae4649aa80e118b805e34,
+        type: 3}
+      propertyPath: m_text
+      value: Collect
+      objectReference: {fileID: 0}
+    - target: {fileID: 5783925344654468848, guid: 6fde24dee2fae4649aa80e118b805e34,
+        type: 3}
+      propertyPath: m_text
+      value: Use your hand to grab the air.
+      objectReference: {fileID: 0}
     - target: {fileID: 5783925344654468849, guid: 6fde24dee2fae4649aa80e118b805e34,
         type: 3}
       propertyPath: m_AnchorMax.y
@@ -18064,6 +18109,11 @@ PrefabInstance:
       propertyPath: m_Name
       value: SymbolsUI
       objectReference: {fileID: 0}
+    - target: {fileID: 1675196582151221979, guid: d50782591935947058c65576b54409c4,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 1
+      objectReference: {fileID: 0}
     - target: {fileID: 1675196582151221983, guid: d50782591935947058c65576b54409c4,
         type: 3}
       propertyPath: m_Color.a
@@ -19473,10 +19523,15 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.y
       value: -51.09
       objectReference: {fileID: 0}
+    - target: {fileID: 5783925343848829909, guid: 6fde24dee2fae4649aa80e118b805e34,
+        type: 3}
+      propertyPath: m_text
+      value: Collect
+      objectReference: {fileID: 0}
     - target: {fileID: 5783925344654468848, guid: 6fde24dee2fae4649aa80e118b805e34,
         type: 3}
       propertyPath: m_text
-      value: Use your hands to grab the flame.
+      value: Use your hand to grab the flame.
       objectReference: {fileID: 0}
     - target: {fileID: 5783925344654468849, guid: 6fde24dee2fae4649aa80e118b805e34,
         type: 3}
@@ -20316,7 +20371,7 @@ PrefabInstance:
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         type: 3}
       propertyPath: m_LocalPosition.z
-      value: -0.58
+      value: -0.32
       objectReference: {fileID: 0}
     - target: {fileID: 7809210389736015259, guid: 3a9b7854188d4405280e2aee6b228fc7,
         type: 3}
@@ -20366,7 +20421,7 @@ PrefabInstance:
     - target: {fileID: 7809210389736380859, guid: 3a9b7854188d4405280e2aee6b228fc7,
         type: 3}
       propertyPath: m_IsActive
-      value: 0
+      value: 1
       objectReference: {fileID: 0}
     m_RemovedComponents: []
     m_RemovedGameObjects: []
@@ -20772,7 +20827,7 @@ Transform:
   m_GameObject: {fileID: 1158165588}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0.03, y: 14.07, z: -0.24}
+  m_LocalPosition: {x: 0.03, y: 13.92, z: -0.19}
   m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
   m_ConstrainProportionsScale: 1
   m_Children: []
@@ -20982,8 +21037,8 @@ BoxCollider:
   m_ProvidesContacts: 0
   m_Enabled: 1
   serializedVersion: 3
-  m_Size: {x: 0.9521153, y: 2.6310592, z: 4.5547028}
-  m_Center: {x: -0.39272606, y: 0.8155296, z: -0.21766186}
+  m_Size: {x: 1.1961064, y: 2.6310592, z: 3.5652711}
+  m_Center: {x: -0.15194008, y: 0.8155296, z: 0.9430082}
 --- !u!54 &1166565592
 Rigidbody:
   m_ObjectHideFlags: 0
@@ -21149,6 +21204,21 @@ PrefabInstance:
     serializedVersion: 3
     m_TransformParent: {fileID: 2011523864}
     m_Modifications:
+    - target: {fileID: 254805342014116847, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 1
+      objectReference: {fileID: 0}
+    - target: {fileID: 2334973955583471343, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 13.97
+      objectReference: {fileID: 0}
+    - target: {fileID: 2334973955583471343, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.z
+      value: -0.22
+      objectReference: {fileID: 0}
     - target: {fileID: 4522539280823768701, guid: 327cf65127c86414a83ad3b0a2bc55b0,
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       propertyPath: m_LocalPosition.x
@@ -21199,6 +21269,26 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalScale.x
+      value: 0.3
+      objectReference: {fileID: 0}
+    - target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalScale.z
+      value: 0.31
+      objectReference: {fileID: 0}
+    - target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.y
+      value: 14.03
+      objectReference: {fileID: 0}
+    - target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_LocalPosition.z
+      value: -0.02
+      objectReference: {fileID: 0}
     - target: {fileID: 8280929046561396919, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_Name
@@ -26114,6 +26204,11 @@ PrefabInstance:
     serializedVersion: 3
     m_TransformParent: {fileID: 725491099}
     m_Modifications:
+    - target: {fileID: 255706003311227525, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 0
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     - target: {fileID: 4522539280823768701, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_LocalPosition.x
@@ -26164,6 +26259,11 @@ PrefabInstance:
       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 8096187072467362296, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 0
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     - target: {fileID: 8280929046561396919, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_Name
@@ -35589,6 +35689,11 @@ PrefabInstance:
     serializedVersion: 3
     m_TransformParent: {fileID: 2011523864}
     m_Modifications:
+    - target: {fileID: 254805342014116847, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 1
+      objectReference: {fileID: 0}
     - target: {fileID: 4522539280823768701, guid: 327cf65127c86414a83ad3b0a2bc55b0,
         type: 3}
       propertyPath: m_LocalPosition.x
@@ -36522,8 +36627,7 @@ MeshRenderer:
   m_RayTraceProcedural: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
-  m_Materials:
-  - {fileID: 2100000, guid: 610d8eab62248e145a08551da327c921, type: 2}
+  m_Materials: []
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -39166,7 +39270,7 @@ PrefabInstance:
     - target: {fileID: 2381686859592504023, guid: 95e4f970cffc348e1937878ecd30a6eb,
         type: 3}
       propertyPath: m_Name
-      value: ExCanvasPrefab Variant Variant
+      value: Introduction Video Screen
       objectReference: {fileID: 0}
     - target: {fileID: 2381686859592504023, guid: 95e4f970cffc348e1937878ecd30a6eb,
         type: 3}
@@ -44873,6 +44977,21 @@ PrefabInstance:
     serializedVersion: 3
     m_TransformParent: {fileID: 2011523864}
     m_Modifications:
+    - target: {fileID: 254805342014116847, guid: 327cf65127c86414a83ad3b0a2bc55b0,
+        type: 3}
+      propertyPath: m_IsActive
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 2334973955583471343, guid: 327cf65127c86414a83ad3b0a2bc55b0,
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