mirror of
https://github.com/nick7ass/NNMDETGroupProject.git
synced 2025-04-21 13:20:34 +02:00
Fixed InstructionUIs & water timer
This commit is contained in:
parent
ca0e05da63
commit
b67d2b3e80
.DS_Store
Assets
1OurAudioNarrationFiles
1OurScripts
BoundAirScript.csBoundEarthScript.csBoundFireScript.csBoundWaterScript.csBoundaryControlScript.csWaterConnectUnityWithSensors.cs
Oculus
Scenes
ProjectSettings
BIN
.DS_Store
vendored
BIN
.DS_Store
vendored
Binary file not shown.
BIN
Assets/1OurAudioNarrationFiles/.DS_Store
vendored
BIN
Assets/1OurAudioNarrationFiles/.DS_Store
vendored
Binary file not shown.
BIN
Assets/1OurAudioNarrationFiles/Water/.DS_Store
vendored
BIN
Assets/1OurAudioNarrationFiles/Water/.DS_Store
vendored
Binary file not shown.
@ -26,6 +26,8 @@ public class BoundAirScript : MonoBehaviour
|
|||||||
|
|
||||||
private bool objectHasBeenCollected = false;
|
private bool objectHasBeenCollected = false;
|
||||||
|
|
||||||
|
public GameObject airInstructionUI;
|
||||||
|
|
||||||
|
|
||||||
//Boundary control
|
//Boundary control
|
||||||
public BoundaryControlScript boundControl;
|
public BoundaryControlScript boundControl;
|
||||||
@ -57,6 +59,8 @@ public class BoundAirScript : MonoBehaviour
|
|||||||
audioSource.PlayOneShot(narrationClip);
|
audioSource.PlayOneShot(narrationClip);
|
||||||
yield return new WaitForSeconds(narrationClip.length);
|
yield return new WaitForSeconds(narrationClip.length);
|
||||||
canActivateAir = true;
|
canActivateAir = true;
|
||||||
|
//Instructions UI appear
|
||||||
|
airInstructionUI.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -130,6 +134,7 @@ public class BoundAirScript : MonoBehaviour
|
|||||||
|
|
||||||
public void stationCompleted()
|
public void stationCompleted()
|
||||||
{
|
{
|
||||||
|
airInstructionUI.SetActive(false);
|
||||||
windObjectToCollect.SetActive(false);
|
windObjectToCollect.SetActive(false);
|
||||||
//boundControl.ReactivateBoundary();
|
//boundControl.ReactivateBoundary();
|
||||||
boundControl.RemoveBoundary("Air");
|
boundControl.RemoveBoundary("Air");
|
||||||
|
@ -15,6 +15,8 @@ public class BoundEarthScript : MonoBehaviour
|
|||||||
|
|
||||||
public GameObject earthObjectToCollect;
|
public GameObject earthObjectToCollect;
|
||||||
|
|
||||||
|
public GameObject earthInstructionUI;
|
||||||
|
|
||||||
private bool objectHasBeenCollected = false;
|
private bool objectHasBeenCollected = false;
|
||||||
|
|
||||||
|
|
||||||
@ -41,9 +43,8 @@ public class BoundEarthScript : MonoBehaviour
|
|||||||
audioSource.PlayOneShot(narrationClip);
|
audioSource.PlayOneShot(narrationClip);
|
||||||
|
|
||||||
yield return new WaitForSeconds(narrationClip.length);
|
yield return new WaitForSeconds(narrationClip.length);
|
||||||
|
|
||||||
narrationHasFinished = true;
|
narrationHasFinished = true;
|
||||||
|
earthInstructionUI.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void collectForce() {
|
public void collectForce() {
|
||||||
@ -57,6 +58,7 @@ public class BoundEarthScript : MonoBehaviour
|
|||||||
|
|
||||||
public void stationCompleted()
|
public void stationCompleted()
|
||||||
{
|
{
|
||||||
|
earthInstructionUI.SetActive(false);
|
||||||
earthObjectToCollect.SetActive(false);
|
earthObjectToCollect.SetActive(false);
|
||||||
//boundControl.ReactivateBoundary();
|
//boundControl.ReactivateBoundary();
|
||||||
boundControl.RemoveBoundary("Earth");
|
boundControl.RemoveBoundary("Earth");
|
||||||
|
@ -15,6 +15,8 @@ public class BoundFireScript : MonoBehaviour
|
|||||||
public GameObject fireObjectToThrow;
|
public GameObject fireObjectToThrow;
|
||||||
public GameObject fireObjectToCollect;
|
public GameObject fireObjectToCollect;
|
||||||
|
|
||||||
|
public GameObject fireInstructionUI;
|
||||||
|
|
||||||
private bool objectHasBeenCollected = false;
|
private bool objectHasBeenCollected = false;
|
||||||
|
|
||||||
|
|
||||||
@ -44,7 +46,7 @@ public class BoundFireScript : MonoBehaviour
|
|||||||
yield return new WaitForSeconds(narrationClip.length);
|
yield return new WaitForSeconds(narrationClip.length);
|
||||||
fireObjectToThrow.SetActive(true);
|
fireObjectToThrow.SetActive(true);
|
||||||
narrationHasFinished = true;
|
narrationHasFinished = true;
|
||||||
|
fireInstructionUI.SetActive(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CollectFireObject()
|
public void CollectFireObject()
|
||||||
@ -62,6 +64,7 @@ public class BoundFireScript : MonoBehaviour
|
|||||||
|
|
||||||
public void stationCompleted()
|
public void stationCompleted()
|
||||||
{
|
{
|
||||||
|
fireInstructionUI.SetActive(false);
|
||||||
fireObjectToCollect.SetActive(false);
|
fireObjectToCollect.SetActive(false);
|
||||||
//boundControl.ReactivateBoundary();
|
//boundControl.ReactivateBoundary();
|
||||||
boundControl.RemoveBoundary("Fire");
|
boundControl.RemoveBoundary("Fire");
|
||||||
|
@ -14,6 +14,8 @@ public class BoundWaterScript : MonoBehaviour
|
|||||||
|
|
||||||
public GameObject waterObjectToCollect;
|
public GameObject waterObjectToCollect;
|
||||||
|
|
||||||
|
public GameObject waterInstructionUI;
|
||||||
|
|
||||||
private bool objectHasBeenCollected = false;
|
private bool objectHasBeenCollected = false;
|
||||||
|
|
||||||
|
|
||||||
@ -41,9 +43,8 @@ public class BoundWaterScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
narrationHasStarted = true;
|
narrationHasStarted = true;
|
||||||
audioSource.PlayOneShot(narrationClip);
|
audioSource.PlayOneShot(narrationClip);
|
||||||
|
|
||||||
yield return new WaitForSeconds(narrationClip.length);
|
yield return new WaitForSeconds(narrationClip.length);
|
||||||
|
waterInstructionUI.SetActive(true);
|
||||||
narrationHasFinished = true;
|
narrationHasFinished = true;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -62,6 +63,7 @@ public class BoundWaterScript : MonoBehaviour
|
|||||||
|
|
||||||
public void stationCompleted()
|
public void stationCompleted()
|
||||||
{
|
{
|
||||||
|
waterInstructionUI.SetActive(false);
|
||||||
waterObjectToCollect.SetActive(false);
|
waterObjectToCollect.SetActive(false);
|
||||||
//boundControl.ReactivateBoundary();
|
//boundControl.ReactivateBoundary();
|
||||||
boundControl.RemoveBoundary("Water");
|
boundControl.RemoveBoundary("Water");
|
||||||
|
@ -10,12 +10,6 @@ public class BoundaryControlScript : MonoBehaviour
|
|||||||
public GameObject waterBoundary;
|
public GameObject waterBoundary;
|
||||||
public GameObject fireBoundary;
|
public GameObject fireBoundary;
|
||||||
|
|
||||||
//Instruction UI's
|
|
||||||
public GameObject airInstructionUI;
|
|
||||||
public GameObject earthInstructionUI;
|
|
||||||
public GameObject waterInstructionUI;
|
|
||||||
public GameObject fireInstructionUI;
|
|
||||||
|
|
||||||
//Collection images
|
//Collection images
|
||||||
public GameObject airNotCollectedImage;
|
public GameObject airNotCollectedImage;
|
||||||
public GameObject airCollectedImage;
|
public GameObject airCollectedImage;
|
||||||
@ -47,29 +41,24 @@ public class BoundaryControlScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
if (bound == "Air")
|
if (bound == "Air")
|
||||||
{
|
{
|
||||||
//Instructions UI appear
|
|
||||||
airInstructionUI.SetActive(true);
|
|
||||||
earthBoundary.SetActive(false);
|
earthBoundary.SetActive(false);
|
||||||
waterBoundary.SetActive(false);
|
waterBoundary.SetActive(false);
|
||||||
fireBoundary.SetActive(false);
|
fireBoundary.SetActive(false);
|
||||||
}
|
}
|
||||||
else if (bound == "Earth")
|
else if (bound == "Earth")
|
||||||
{
|
{
|
||||||
earthInstructionUI.SetActive(true);
|
|
||||||
airBoundary.SetActive(false);
|
airBoundary.SetActive(false);
|
||||||
waterBoundary.SetActive(false);
|
waterBoundary.SetActive(false);
|
||||||
fireBoundary.SetActive(false);
|
fireBoundary.SetActive(false);
|
||||||
}
|
}
|
||||||
else if (bound == "Water")
|
else if (bound == "Water")
|
||||||
{
|
{
|
||||||
waterInstructionUI.SetActive(true);
|
|
||||||
earthBoundary.SetActive(false);
|
earthBoundary.SetActive(false);
|
||||||
airBoundary.SetActive(false);
|
airBoundary.SetActive(false);
|
||||||
fireBoundary.SetActive(false);
|
fireBoundary.SetActive(false);
|
||||||
}
|
}
|
||||||
else if (bound == "Fire")
|
else if (bound == "Fire")
|
||||||
{
|
{
|
||||||
fireInstructionUI.SetActive(true);
|
|
||||||
earthBoundary.SetActive(false);
|
earthBoundary.SetActive(false);
|
||||||
waterBoundary.SetActive(false);
|
waterBoundary.SetActive(false);
|
||||||
airBoundary.SetActive(false);
|
airBoundary.SetActive(false);
|
||||||
@ -107,7 +96,6 @@ public class BoundaryControlScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
airFinished = true;
|
airFinished = true;
|
||||||
collectionCounter++;
|
collectionCounter++;
|
||||||
airInstructionUI.SetActive(false);
|
|
||||||
airNotCollectedImage.SetActive(false);
|
airNotCollectedImage.SetActive(false);
|
||||||
airCollectedImage.SetActive(true);
|
airCollectedImage.SetActive(true);
|
||||||
StartCoroutine(PlayCollectionNarration());
|
StartCoroutine(PlayCollectionNarration());
|
||||||
@ -118,7 +106,6 @@ public class BoundaryControlScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
earthFinished = true;
|
earthFinished = true;
|
||||||
collectionCounter++;
|
collectionCounter++;
|
||||||
earthInstructionUI.SetActive(false);
|
|
||||||
earthNotCollectedImage.SetActive(false);
|
earthNotCollectedImage.SetActive(false);
|
||||||
earthCollectedImage.SetActive(true);
|
earthCollectedImage.SetActive(true);
|
||||||
StartCoroutine(PlayCollectionNarration());
|
StartCoroutine(PlayCollectionNarration());
|
||||||
@ -130,7 +117,6 @@ public class BoundaryControlScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
waterFinished = true;
|
waterFinished = true;
|
||||||
collectionCounter++;
|
collectionCounter++;
|
||||||
waterInstructionUI.SetActive(false);
|
|
||||||
waterNotCollectedImage.SetActive(false);
|
waterNotCollectedImage.SetActive(false);
|
||||||
waterCollectedImage.SetActive(true);
|
waterCollectedImage.SetActive(true);
|
||||||
StartCoroutine(PlayCollectionNarration());
|
StartCoroutine(PlayCollectionNarration());
|
||||||
@ -142,7 +128,6 @@ public class BoundaryControlScript : MonoBehaviour
|
|||||||
{
|
{
|
||||||
fireFinished = true;
|
fireFinished = true;
|
||||||
collectionCounter++;
|
collectionCounter++;
|
||||||
fireInstructionUI.SetActive(false);
|
|
||||||
fireNotCollectedImage.SetActive(false);
|
fireNotCollectedImage.SetActive(false);
|
||||||
fireCollectedImage.SetActive(true);
|
fireCollectedImage.SetActive(true);
|
||||||
StartCoroutine(PlayCollectionNarration());
|
StartCoroutine(PlayCollectionNarration());
|
||||||
|
@ -8,27 +8,23 @@ public class WaterConnectUnityWithSensors : MonoBehaviour
|
|||||||
{
|
{
|
||||||
// Websocket Service
|
// Websocket Service
|
||||||
WebSocket ws;
|
WebSocket ws;
|
||||||
//public AudioSource audioSource; // Assign in inspector
|
|
||||||
//public AudioClip narrationClip; // Assign in inspector
|
|
||||||
//
|
|
||||||
public string esp32IPAddress = "10.204.0.249"; // Assign your ESP32 IP Address
|
public string esp32IPAddress = "10.204.0.249"; // Assign your ESP32 IP Address
|
||||||
public string esp32WebsocketPort = "81"; // Assign your ESP32 WebSocket port, typically "81"
|
public string esp32WebsocketPort = "81"; // Assign your ESP32 WebSocket port, typically "81"
|
||||||
|
|
||||||
private bool touchDataReceived = false;
|
private bool touchDataReceived = false;
|
||||||
private int receivedTouchValue = 0;
|
private int receivedTouchValue = 0;
|
||||||
|
|
||||||
public static bool isTouchDetected = false;
|
public static bool isTouchDetected = false;
|
||||||
|
|
||||||
int threshhold = 14000;
|
int threshhold = 14000;
|
||||||
|
|
||||||
|
|
||||||
public BoundWaterScript waterScript;
|
public BoundWaterScript waterScript;
|
||||||
|
|
||||||
|
private float narrationEndTime;
|
||||||
|
private float waitTime = 15f;
|
||||||
|
private bool objectAppeared = false; // Flag to track whether the object has appeared or not
|
||||||
|
private bool startedMeasuringTime = false; // Flag to track whether the time measurement has started
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
|
||||||
ConnectWithESP32();
|
ConnectWithESP32();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ConnectWithESP32()
|
public void ConnectWithESP32()
|
||||||
@ -55,29 +51,43 @@ public class WaterConnectUnityWithSensors : MonoBehaviour
|
|||||||
Debug.Log("Websocket state - " + ws.ReadyState);
|
Debug.Log("Websocket state - " + ws.ReadyState);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{//Change to Water script
|
{
|
||||||
if (waterScript.narrationHasFinished && !waterScript.dropHasAppeared)
|
if (waterScript.narrationHasFinished && !waterScript.dropHasAppeared)
|
||||||
{
|
{
|
||||||
Debug.Log("Asking for touch.");
|
if (!startedMeasuringTime)
|
||||||
|
|
||||||
ws.Send("Need Touch");
|
|
||||||
|
|
||||||
if (touchDataReceived)
|
|
||||||
{
|
{
|
||||||
if (receivedTouchValue >= threshhold)
|
startedMeasuringTime = true;
|
||||||
{
|
narrationEndTime = Time.realtimeSinceStartup;
|
||||||
Debug.Log("Touch threshold exceeded, action triggered.");
|
}
|
||||||
isTouchDetected = true;
|
|
||||||
waterScript.collectTouch();
|
|
||||||
|
|
||||||
|
float elapsedTime = Time.realtimeSinceStartup - narrationEndTime;
|
||||||
|
|
||||||
|
if (elapsedTime < waitTime)
|
||||||
|
{
|
||||||
|
Debug.Log("Asking for touch.");
|
||||||
|
ws.Send("Need Touch");
|
||||||
|
|
||||||
|
if (touchDataReceived)
|
||||||
|
{
|
||||||
|
if (receivedTouchValue >= threshhold)
|
||||||
|
{
|
||||||
|
Debug.Log("Touch threshold exceeded, action triggered.");
|
||||||
|
isTouchDetected = true;
|
||||||
|
waterScript.collectTouch();
|
||||||
|
return; // Exit the update loop if touch threshold condition is met
|
||||||
|
}
|
||||||
|
touchDataReceived = false; // Reset for the next message
|
||||||
}
|
}
|
||||||
touchDataReceived = false; // Reset for the next message
|
}
|
||||||
|
else if (!objectAppeared && elapsedTime >= waitTime)
|
||||||
|
{
|
||||||
|
Debug.Log("15 seconds have passed since the end of narration.");
|
||||||
|
// Perform your desired action here after 15 seconds from the end of the narration
|
||||||
|
waterScript.collectTouch(); // Call collectTouch() method after 15 seconds
|
||||||
|
objectAppeared = true; // Set the flag to indicate that the object has appeared
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnDestroy()
|
void OnDestroy()
|
||||||
@ -87,5 +97,4 @@ public class WaterConnectUnityWithSensors : MonoBehaviour
|
|||||||
ws.Close();
|
ws.Close();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
@ -14,7 +14,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
targetDeviceTypes: 020000000300000004000000
|
targetDeviceTypes: 020000000300000004000000
|
||||||
allowOptional3DofHeadTracking: 0
|
allowOptional3DofHeadTracking: 0
|
||||||
handTrackingSupport: 1
|
handTrackingSupport: 2
|
||||||
handTrackingFrequency: 1
|
handTrackingFrequency: 1
|
||||||
handTrackingVersion: 0
|
handTrackingVersion: 0
|
||||||
anchorSupport: 0
|
anchorSupport: 0
|
||||||
|
@ -8971,8 +8971,8 @@ BoxCollider:
|
|||||||
m_ProvidesContacts: 0
|
m_ProvidesContacts: 0
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 0.95211536, y: 1.4736786, z: 4.5547028}
|
m_Size: {x: 0.95211536, y: 1.5365968, z: 4.5547028}
|
||||||
m_Center: {x: -0.3927261, y: 0.23683935, z: -0.21766186}
|
m_Center: {x: -0.3927261, y: 0.2682984, z: -0.21766186}
|
||||||
--- !u!54 &515544900
|
--- !u!54 &515544900
|
||||||
Rigidbody:
|
Rigidbody:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -10768,6 +10768,7 @@ MonoBehaviour:
|
|||||||
narrationClip: {fileID: 8300000, guid: 687001dfd7eb24ccca4eb0e4db510dca, type: 3}
|
narrationClip: {fileID: 8300000, guid: 687001dfd7eb24ccca4eb0e4db510dca, type: 3}
|
||||||
narrationClipTwo: {fileID: 8300000, guid: 8cb9b31b6571647878893398d64e6f19, type: 3}
|
narrationClipTwo: {fileID: 8300000, guid: 8cb9b31b6571647878893398d64e6f19, type: 3}
|
||||||
windObjectToCollect: {fileID: 140392492}
|
windObjectToCollect: {fileID: 140392492}
|
||||||
|
airInstructionUI: {fileID: 770984586}
|
||||||
boundControl: {fileID: 979159588}
|
boundControl: {fileID: 979159588}
|
||||||
--- !u!82 &579970260
|
--- !u!82 &579970260
|
||||||
AudioSource:
|
AudioSource:
|
||||||
@ -11720,6 +11721,7 @@ MonoBehaviour:
|
|||||||
narrationClipTwo: {fileID: 8300000, guid: deff384217dfb4266aa229b913f8fd03, type: 3}
|
narrationClipTwo: {fileID: 8300000, guid: deff384217dfb4266aa229b913f8fd03, type: 3}
|
||||||
fireObjectToThrow: {fileID: 1155277585}
|
fireObjectToThrow: {fileID: 1155277585}
|
||||||
fireObjectToCollect: {fileID: 282901708}
|
fireObjectToCollect: {fileID: 282901708}
|
||||||
|
fireInstructionUI: {fileID: 5235938035743833251}
|
||||||
boundControl: {fileID: 979159588}
|
boundControl: {fileID: 979159588}
|
||||||
--- !u!1001 &636743900
|
--- !u!1001 &636743900
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
@ -16389,10 +16391,6 @@ MonoBehaviour:
|
|||||||
earthBoundary: {fileID: 1596973207}
|
earthBoundary: {fileID: 1596973207}
|
||||||
waterBoundary: {fileID: 1726060519}
|
waterBoundary: {fileID: 1726060519}
|
||||||
fireBoundary: {fileID: 634926185}
|
fireBoundary: {fileID: 634926185}
|
||||||
airInstructionUI: {fileID: 770984586}
|
|
||||||
earthInstructionUI: {fileID: 1752584107}
|
|
||||||
waterInstructionUI: {fileID: 751470795}
|
|
||||||
fireInstructionUI: {fileID: 5235938035743833251}
|
|
||||||
airNotCollectedImage: {fileID: 1048445217}
|
airNotCollectedImage: {fileID: 1048445217}
|
||||||
airCollectedImage: {fileID: 252265085}
|
airCollectedImage: {fileID: 252265085}
|
||||||
earthNotCollectedImage: {fileID: 484134552}
|
earthNotCollectedImage: {fileID: 484134552}
|
||||||
@ -36109,6 +36107,7 @@ MonoBehaviour:
|
|||||||
narrationClip: {fileID: 8300000, guid: 94cf8154f1b9943aba707d774a2821c7, type: 3}
|
narrationClip: {fileID: 8300000, guid: 94cf8154f1b9943aba707d774a2821c7, type: 3}
|
||||||
narrationClipTwo: {fileID: 8300000, guid: bf45e15b36fce434c9dbb9ce462fef79, type: 3}
|
narrationClipTwo: {fileID: 8300000, guid: bf45e15b36fce434c9dbb9ce462fef79, type: 3}
|
||||||
earthObjectToCollect: {fileID: 31480962}
|
earthObjectToCollect: {fileID: 31480962}
|
||||||
|
earthInstructionUI: {fileID: 1752584107}
|
||||||
boundControl: {fileID: 979159588}
|
boundControl: {fileID: 979159588}
|
||||||
--- !u!1001 &1601739639
|
--- !u!1001 &1601739639
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
@ -38342,9 +38341,10 @@ MonoBehaviour:
|
|||||||
dropHasAppeared: 0
|
dropHasAppeared: 0
|
||||||
narrationHasStarted: 0
|
narrationHasStarted: 0
|
||||||
audioSource: {fileID: 171465764}
|
audioSource: {fileID: 171465764}
|
||||||
narrationClip: {fileID: 8300000, guid: 08211c0f27d2740228ddd729a21f516f, type: 3}
|
narrationClip: {fileID: 8300000, guid: 323fb72f2a17b47deb655682a5f8e963, type: 3}
|
||||||
narrationClipTwo: {fileID: 8300000, guid: 323fb72f2a17b47deb655682a5f8e963, type: 3}
|
narrationClipTwo: {fileID: 8300000, guid: 86108e3698a924d59860ac92e3cc414a, type: 3}
|
||||||
waterObjectToCollect: {fileID: 297646202}
|
waterObjectToCollect: {fileID: 297646202}
|
||||||
|
waterInstructionUI: {fileID: 751470795}
|
||||||
boundControl: {fileID: 979159588}
|
boundControl: {fileID: 979159588}
|
||||||
--- !u!1 &1726452294
|
--- !u!1 &1726452294
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -142,6 +142,8 @@ PlayerSettings:
|
|||||||
bundleVersion: 0.1.0
|
bundleVersion: 0.1.0
|
||||||
preloadedAssets:
|
preloadedAssets:
|
||||||
- {fileID: 11400000, guid: 1224da94f9ef543cfa1a1ba9de68fa6b, type: 2}
|
- {fileID: 11400000, guid: 1224da94f9ef543cfa1a1ba9de68fa6b, type: 2}
|
||||||
|
- {fileID: 2139348419382495779, guid: a6a4cf5690c084880ae5480fa4d944a3, type: 2}
|
||||||
|
- {fileID: 11400000, guid: 8cc7f022db65542ebadc5da4081ad2ae, type: 2}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
Loading…
x
Reference in New Issue
Block a user