fileFormatVersion: 2 guid: 06b8f9d23e2fe470a975b8c2911b85a3 ModelImporter: serializedVersion: 23 fileIDToRecycleName: 100000: Armature 100002: Bandera 100004: Bone 100006: Bone.001 100008: Bone.002 100010: Bone.003 100012: Bone.004 100014: Bone.004_end 100016: Bone.005 100018: Bone.006 100020: Bone.007 100022: Bone.007_end 100024: Bone.008 100026: Bone.009 100028: Bone.010 100030: Bone.011 100032: Bone.011_end 100034: //RootNode 400000: Armature 400002: Bandera 400004: Bone 400006: Bone.001 400008: Bone.002 400010: Bone.003 400012: Bone.004 400014: Bone.004_end 400016: Bone.005 400018: Bone.006 400020: Bone.007 400022: Bone.007_end 400024: Bone.008 400026: Bone.009 400028: Bone.010 400030: Bone.011 400032: Bone.011_end 400034: //RootNode 2100000: BanderaSquareA.001 4300000: Bandera 7400000: Armature|FlagSquare 7400002: Armature|FlagSquare.001 9500000: //RootNode 13700000: Bandera externalObjects: {} materials: importMaterials: 0 materialName: 0 materialSearch: 1 materialLocation: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Armature|FlagSquare.001 takeName: Armature|FlagSquare.001 firstFrame: 0 lastFrame: 250 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 100 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 importVisibility: 1 importBlendShapes: 1 importCameras: 1 importLights: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 0 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 previousCalculatedGlobalScale: 0.01 hasPreviousCalculatedGlobalScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 4 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 2 humanoidOversampling: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: