2026-02-23 01:04:50 +01:00

125 lines
3.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3290509518290064468
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_WaterBeam
m_Shader: {fileID: -6465566751694194690, guid: 1e84f22e67f858747b0ff71d9e158d0b, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _DistortionTex:
m_Texture: {fileID: 2800000, guid: cb0eab1177b89364a8bb33e97596ca64, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 54b541950f65b994ea864fbfe5862a39, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 2800000, guid: e6e6690846fbce94e8a3214453857087, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise:
m_Texture: {fileID: 2800000, guid: 53f2d4ad88b7bc24cae8dcd4a2c77820, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_813937090aef452893bd5fbe220a642e_Texture_1_Texture2D:
m_Texture: {fileID: 2800000, guid: 5a961b8f7f1f2d9479bb193f016d0052, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _CastShadows: 0
- _ClampTexture: 0
- _ClampTextureX: 0
- _ClampTextureY: 0
- _Cull: 0
- _DistortionStr: 0.2
- _DstBlend: 10
- _Edge: 0.5
- _Inner_Darken: 1
- _Intensity: 4
- _MainTexRotation: 0
- _MaskTexRotation: 0
- _QueueControl: 0
- _QueueOffset: 0
- _Rotation: -90
- _SoftParticleFactor: 0.2
- _SrcBlend: 5
- _Step_Amount: 1.15
- _Surface: 1
- _UseSoftParticle: 0
- _Width: 1.25
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _DIstortionScroll: {r: -2, g: 0.1, b: 0, a: 0}
- _MainTexScroll: {r: -2, g: 0, b: 0, a: 0}
- _MainTiling: {r: 2, g: 1, b: 0, a: 0}
- _MaskTexScroll: {r: -3, g: 0, b: 0, a: 0}
- _MaskTiling: {r: 1, g: 1, b: 0, a: 0}
- _NoiseTiling: {r: 2, g: 3, b: 0, a: 0}
- _NosieScroll: {r: 1.2, g: -2, b: 0, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6519434438069988063
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.ShaderGraph.Editor::UnityEditor.Rendering.BuiltIn.AssetVersion
version: 0