Files
Kizza00232Jera 17532b524f [unity] avatars
2025-06-11 14:45:45 +02:00

87 lines
2.6 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#nullable enable
#if USING_XR_MANAGEMENT && (USING_XR_SDK_OCULUS || USING_XR_SDK_OPENXR) && !OVRPLUGIN_UNSUPPORTED_PLATFORM
#define USING_XR_SDK
#endif
using UnityEngine;
using Oculus.Avatar2;
using Oculus.Platform;
using System;
using System.Collections.Generic;
public class OpenAvatarEditor : MonoBehaviour, IUIControllerInterface
{
private const string logScope = "open_avatar_editor";
private float lastLaunchAttemptTimestamp;
// Only attempt to launch the avatar editor once per N seconds
private float debouncePeriodSeconds = 2.0f;
void Update()
{
#if USING_XR_SDK
// Button Press
// TODO: Should the user be able to run avatar editor when in UI?
if (!UIManager.IsPaused && OVRInput.Get(OVRInput.Button.One) && OVRInput.Get(OVRInput.Button.Two))
{
if (lastLaunchAttemptTimestamp + debouncePeriodSeconds > Time.time)
{
return;
}
lastLaunchAttemptTimestamp = Time.time;
if (OvrPlatformInit.status != OvrPlatformInitStatus.Succeeded)
{
OvrAvatarLog.LogError("OvrPlatform not initialized.", logScope);
return;
}
AvatarEditorUtils.LaunchAvatarEditor();
}
#endif
}
#if USING_XR_SDK
public List<UIInputControllerButton> GetControlSchema()
{
var openAvatarEditor = new UIInputControllerButton
{
combinationButtons = new List<OVRInput.Button>
{
OVRInput.Button.One,
OVRInput.Button.Two
},
controller = OVRInput.Controller.Active,
description = "Opens the Avatar Editor",
scope = "OpenAvatarEditor"
};
var buttons = new List<UIInputControllerButton>
{
openAvatarEditor,
};
return buttons;
}
#endif
}