87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#nullable enable
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#if USING_XR_MANAGEMENT && (USING_XR_SDK_OCULUS || USING_XR_SDK_OPENXR) && !OVRPLUGIN_UNSUPPORTED_PLATFORM
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#define USING_XR_SDK
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#endif
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using UnityEngine;
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using Oculus.Avatar2;
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using Oculus.Platform;
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using System;
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using System.Collections.Generic;
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public class OpenAvatarEditor : MonoBehaviour, IUIControllerInterface
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{
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private const string logScope = "open_avatar_editor";
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private float lastLaunchAttemptTimestamp;
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// Only attempt to launch the avatar editor once per N seconds
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private float debouncePeriodSeconds = 2.0f;
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void Update()
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{
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#if USING_XR_SDK
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// Button Press
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// TODO: Should the user be able to run avatar editor when in UI?
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if (!UIManager.IsPaused && OVRInput.Get(OVRInput.Button.One) && OVRInput.Get(OVRInput.Button.Two))
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{
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if (lastLaunchAttemptTimestamp + debouncePeriodSeconds > Time.time)
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{
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return;
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}
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lastLaunchAttemptTimestamp = Time.time;
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if (OvrPlatformInit.status != OvrPlatformInitStatus.Succeeded)
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{
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OvrAvatarLog.LogError("OvrPlatform not initialized.", logScope);
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return;
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}
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AvatarEditorUtils.LaunchAvatarEditor();
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}
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#endif
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}
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#if USING_XR_SDK
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public List<UIInputControllerButton> GetControlSchema()
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{
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var openAvatarEditor = new UIInputControllerButton
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{
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combinationButtons = new List<OVRInput.Button>
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{
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OVRInput.Button.One,
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OVRInput.Button.Two
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},
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controller = OVRInput.Controller.Active,
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description = "Opens the Avatar Editor",
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scope = "OpenAvatarEditor"
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};
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var buttons = new List<UIInputControllerButton>
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{
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openAvatarEditor,
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};
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return buttons;
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}
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#endif
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}
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