113 lines
3.4 KiB
C#
113 lines
3.4 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#nullable enable
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#if USING_XR_MANAGEMENT && (USING_XR_SDK_OCULUS || USING_XR_SDK_OPENXR) && !OVRPLUGIN_UNSUPPORTED_PLATFORM
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#define USING_XR_SDK
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#endif
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using Oculus.Avatar2;
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using UnityEngine;
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using UnityEngine.XR;
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/// <summary>
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/// This class modifies the placement of the host game object in Non XR mode
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/// </summary>
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public class SampleXplatformObjectPlacement : MonoBehaviour
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{
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public enum Mode
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{
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Replace, // Replace existing object position and rotation with new values
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Additive, // Position and rotation values are added to existing values
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}
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#pragma warning disable 0414
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[Tooltip("The mode in which the position and rotation value is applied. Replace mode replaces existing values. Additive mode add to exisiting values.")]
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[SerializeField]
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#pragma warning disable CS0414
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private Mode _mode = Mode.Replace;
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#pragma warning restore CS0414
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[Tooltip("The coordinate space in which the object position and rotation should be applied.")]
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[SerializeField]
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#pragma warning disable CS0414
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private Space _coordinateSpace = Space.Self;
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#pragma warning restore CS0414
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[Tooltip("Object position")]
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[SerializeField]
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private Vector3 _position;
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[Tooltip("Object rotation in euler angles")]
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[SerializeField]
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private Vector3 _rotation;
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#pragma warning restore 0414
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#if !USING_XR_SDK || UNITY_EDITOR
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private void Awake()
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{
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// No correction if Headset is available through Link
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if (OvrAvatarUtility.IsHeadsetActive())
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{
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return;
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}
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var finalPosition = _position;
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var finalRotation = Quaternion.identity;
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if (_coordinateSpace == Space.World)
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{
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if (_mode == Mode.Additive)
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{
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finalPosition += transform.position;
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finalRotation = Quaternion.Euler(_rotation + transform.rotation.eulerAngles);
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}
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else
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{
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finalRotation = Quaternion.Euler(_rotation);
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}
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transform.SetPositionAndRotation(finalPosition, finalRotation);
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}
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else
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{
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if (_mode == Mode.Additive)
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{
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finalPosition += transform.localPosition;
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finalRotation = Quaternion.Euler(_rotation + transform.localRotation.eulerAngles);
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}
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else
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{
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finalRotation = Quaternion.Euler(_rotation);
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}
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transform.localPosition = finalPosition;
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transform.localRotation = finalRotation;
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}
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}
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#endif
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public Vector3 GetXPlatformRotation()
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{
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return _rotation;
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}
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}
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