FlorianU
0f9ad407b9
Merge branch 'main' of https://github.com/AndreasFranke5/TwinCity
2025-06-04 20:21:15 +02:00
FlorianU
1ab4db0706
fixed scenario switch
2025-06-04 19:45:28 +02:00
FlorianU
74c61968d2
fixed map movement
2025-06-04 19:22:54 +02:00
EmanMhesin
49f3c89f08
resolving conflicts
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resolving conflicts
2025-06-04 18:39:33 +02:00
EmanMhesin
449de3305e
added two buttons to MainUI panel: 'Mark' and 'Draw'
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added two buttons to MainUI panel: 'Mark' and 'Draw Path'
2025-06-04 18:38:57 +02:00
EmanMhesin
eb7420e956
added instructional panel and description text inside MainUI
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added instructional panel and description text inside MainUI
2025-06-04 18:38:57 +02:00
EmanMhesin
9ce08c0d2c
added MainUI canvas with proper settings (hidden by default)
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added MainUI canvas with proper settings (hidden by default)
2025-06-04 18:38:57 +02:00
EmanMhesin
0a56cc376d
Changed camera position and position of the button
2025-06-04 18:38:57 +02:00
EmanMhesin
d72335616b
Merge branch 'main' into ui
2025-06-04 18:38:57 +02:00
EmanMhesin
28f312a004
Position canvas 2m in front of camera at eye level
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Position: 0, 1.5, 2
2025-06-04 18:37:33 +02:00
EmanMhesin
9086a765e7
Connect Start button to hide welcome screen
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Selected Start Button
In Inspector, in OnClick() section:
Clicked +
Dragged UIManager in..
Selected WelcomeUI → StartExperience()
2025-06-04 18:37:32 +02:00
EmanMhesin
a4f762eadb
Added WelcomeUI script to UIManager and linked canvas
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Added WelcomeUI script to UIManager and linked canvas (dragged canvas to UI panel field in the script that is attached to UI manager)
2025-06-04 18:37:32 +02:00
EmanMhesin
9545fb0856
Added Start button below welcome title
2025-06-04 18:37:32 +02:00
EmanMhesin
10d2c6096d
Added TMP title text to welcome screen
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Text Style: Title
Colour: 0A0E65
Position: - 23; 95; 0
2025-06-04 18:37:32 +02:00
EmanMhesin
1cf589584c
Created world space canvas for MR UI
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Render Mode → World Space
Scale: 0.001 on X, Y, Z
2025-06-04 18:37:32 +02:00
EmanMhesin
cf03e82345
Created new scene
2025-06-04 18:37:32 +02:00
FlorianU
f070441f24
implemented routes and improved performance, also removed boundary spawner
2025-06-04 16:42:20 +02:00
Andreas Franke
bba9444fcd
Merge branch 'pathfinding' of https://github.com/AndreasFranke5/TwinCity into pathfinding
2025-06-03 19:01:47 +02:00
Andreas Franke
ba186feb9c
Deleted a prefab from the hierarchy and also fixed a missing assign in the Marker Spawn Manager
2025-06-03 19:01:44 +02:00
FlorianU
a9ac8efc5c
rearranged buttons
2025-06-03 18:30:26 +02:00
Andreas Franke
f1830af42b
Made line horizontally aligned (line corners are on the same height), changed line color, added tip to make lines originate lower
2025-06-03 17:23:10 +02:00
Andreas Franke
ac0e8400c9
Made green button and marker, mapped everything.
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Control panel has a green button that spawns green markers. These markers should draw a line between them. May need to modify the line spawn point on the marker
2025-06-03 15:52:27 +02:00
Andreas Franke
0bba8dec66
Merge branch 'main' into pathfinding
2025-06-03 14:13:09 +02:00
FlorianU
a71aba745d
implemented scenario switching
2025-06-03 02:15:16 +02:00
FlorianU
ff0db1526b
implemented grabbable handle to reposition map
2025-06-03 00:53:46 +02:00
Andreas Franke
4a5dcd05c4
Assigned some scripts to gameobjects
2025-06-02 20:53:15 +02:00
Andreas Franke
b364c293b6
Building works. Pathfinder not tested
2025-06-02 19:53:43 +02:00
FlorianU
b99a915145
fixed marker ray
2025-06-02 19:13:39 +02:00
FlorianU
b101e7a6b9
fixed multiplayer water setting and rotation
2025-06-02 18:18:28 +02:00
FlorianU
cef7ead8fe
implemented networked tracking of pointers
2025-05-30 17:10:41 +02:00
FlorianU
acd9e97a95
fixed spawn rotation
2025-05-30 16:07:41 +02:00
FlorianU
db1bc700bd
cleaned up markers, animated water, fixed marker size and rotation
2025-05-30 15:35:07 +02:00
FlorianU
c55bff7523
changed color and implemented labels for buttons
2025-05-30 14:44:37 +02:00
FlorianU
4813a3b38c
implemented markers in main scene
2025-05-28 02:13:23 +02:00
FlorianU
1467d57210
Merge branch 'main' into marker
2025-05-28 00:33:23 +02:00
FlorianU
9cda4a8fb1
changed map location
2025-05-28 00:27:28 +02:00
FlorianU
20d6c28a97
removed linerenderer
2025-05-27 22:37:26 +02:00
d4a9d3d680
yellow button
2025-05-27 13:42:02 +02:00
minhuizhong
48e13f6922
yellow pointer
2025-05-27 11:22:18 +02:00
FlorianU
5ba5eec8dd
changed ray color to yellow
2025-05-23 17:54:44 +02:00
FlorianU
8fe55ff620
implemented ray from marker
2025-05-23 17:53:00 +02:00
43c8e365b1
deleted the old point version
2025-05-23 17:36:52 +02:00
FlorianU
727f7601fe
implemented better wrist menu
2025-05-23 17:23:55 +02:00
FlorianU
9021f8d49d
deleted unnecessary old objects
2025-05-23 16:38:41 +02:00
FlorianU
47d1117d01
moved HandUI
2025-05-23 16:24:52 +02:00
58009c1582
Merge remote-tracking branch 'origin/florian' into marker
2025-05-23 15:18:16 +02:00
df3a2ec138
xr passthrough added
2025-05-23 15:17:18 +02:00
f52217ef10
movable marker added with spawn
2025-05-23 15:13:58 +02:00
FlorianU
d4f0a3c879
improved waterlevel and map rotation and moved water ui to hand
2025-05-23 01:01:32 +02:00
FlorianU
3f92d471f4
implemented pipe shape instead of cylinder
2025-05-22 22:32:33 +02:00