Files
Iman Dashtpeyma 00de0644b3 Initial commit
2025-03-03 00:14:58 +01:00

21 lines
420 B
C#

using UnityEngine;
namespace Ezereal
{
public class HideCursor : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Awake()
{
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
}
// Update is called once per frame
void Update()
{
}
}
}