16 lines
331 B
C#
16 lines
331 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.InputSystem;
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namespace Ezereal
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{
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public class Restart : MonoBehaviour // Restart Current Scene. Used in Demo scene.
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{
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void OnRestart()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
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}
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}
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}
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