Abdul Mukheem Shaik a931e783a8 Initial commit
2024-05-03 20:29:08 +02:00

75 lines
2.8 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
using Oculus.Interaction;
public class PhotonThowableObject : PhotonGrabbableObject
{
private Transform trackingSpace;
private void Start()
{
GameObject trackingSpaceObj = GameObject.Find("TrackingSpace");
if (trackingSpaceObj)
trackingSpace = trackingSpaceObj.transform;
}
override public void OnPointerEventRaised(PointerEvent pointerEvent)
{
switch (pointerEvent.Type)
{
case PointerEventType.Select:
if (_grabbable.SelectingPointsCount == 1)
{
SampleController.Instance.Log("Grabbable object grabbed");
TransferOwnershipToLocalPlayer();
}
break;
case PointerEventType.Unselect:
if (_grabbable.SelectingPointsCount == 0)
{
SampleController.Instance.Log("Grabbable object ungrabbed");
if (trackingSpace != null)
{
Rigidbody objectRigidbody = GetComponent<Rigidbody>();
Vector3 vRightVelocity = trackingSpace.rotation * OVRInput.GetLocalControllerVelocity(OVRInput.Controller.RTouch);
Vector3 vLeftVelocity = trackingSpace.rotation * OVRInput.GetLocalControllerVelocity(OVRInput.Controller.LTouch);
if (vRightVelocity.magnitude > vLeftVelocity.magnitude)
{
objectRigidbody.velocity = vRightVelocity;
objectRigidbody.angularVelocity = OVRInput.GetLocalControllerAngularVelocity(OVRInput.Controller.RTouch);
}
else
{
objectRigidbody.velocity = vLeftVelocity;
objectRigidbody.angularVelocity = OVRInput.GetLocalControllerAngularVelocity(OVRInput.Controller.LTouch);
}
}
}
break;
}
}
}