mirror of
https://github.com/Mukheem/TwinTurbine.git
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75 lines
2.8 KiB
C#
75 lines
2.8 KiB
C#
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEngine;
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using Oculus.Interaction;
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public class PhotonThowableObject : PhotonGrabbableObject
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{
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private Transform trackingSpace;
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private void Start()
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{
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GameObject trackingSpaceObj = GameObject.Find("TrackingSpace");
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if (trackingSpaceObj)
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trackingSpace = trackingSpaceObj.transform;
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}
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override public void OnPointerEventRaised(PointerEvent pointerEvent)
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{
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switch (pointerEvent.Type)
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{
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case PointerEventType.Select:
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if (_grabbable.SelectingPointsCount == 1)
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{
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SampleController.Instance.Log("Grabbable object grabbed");
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TransferOwnershipToLocalPlayer();
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}
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break;
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case PointerEventType.Unselect:
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if (_grabbable.SelectingPointsCount == 0)
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{
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SampleController.Instance.Log("Grabbable object ungrabbed");
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if (trackingSpace != null)
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{
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Rigidbody objectRigidbody = GetComponent<Rigidbody>();
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Vector3 vRightVelocity = trackingSpace.rotation * OVRInput.GetLocalControllerVelocity(OVRInput.Controller.RTouch);
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Vector3 vLeftVelocity = trackingSpace.rotation * OVRInput.GetLocalControllerVelocity(OVRInput.Controller.LTouch);
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if (vRightVelocity.magnitude > vLeftVelocity.magnitude)
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{
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objectRigidbody.velocity = vRightVelocity;
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objectRigidbody.angularVelocity = OVRInput.GetLocalControllerAngularVelocity(OVRInput.Controller.RTouch);
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}
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else
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{
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objectRigidbody.velocity = vLeftVelocity;
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objectRigidbody.angularVelocity = OVRInput.GetLocalControllerAngularVelocity(OVRInput.Controller.LTouch);
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}
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}
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}
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break;
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}
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}
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}
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