TwinTurbine/Assets/Proxima/Runtime/ProximaCommand.cs
2024-05-12 17:20:19 +02:00

25 lines
711 B
C#

using System;
using UnityEngine.Scripting;
namespace Proxima
{
[AttributeUsage(AttributeTargets.Method)]
public class ProximaCommandAttribute : PreserveAttribute
{
public string Category;
public string Alias;
public string Description;
public string ExampleInput;
public string ExampleOutput;
public ProximaCommandAttribute(string category, string alias = "", string description = "", string exampleInput = "", string exampleOutput = "")
{
Category = category;
Alias = alias;
Description = description;
ExampleInput = exampleInput;
ExampleOutput = exampleOutput;
}
}
}