28 lines
603 B
C#
28 lines
603 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace DamageNumbersPro.Demo
|
|
{
|
|
public class DNP_CursorHint : MonoBehaviour
|
|
{
|
|
CanvasGroup cg;
|
|
|
|
void Start()
|
|
{
|
|
cg = GetComponent<CanvasGroup>();
|
|
}
|
|
|
|
void FixedUpdate()
|
|
{
|
|
if(Cursor.visible)
|
|
{
|
|
cg.alpha = Mathf.Max(cg.alpha - Time.deltaTime * 2f, 0);
|
|
}else
|
|
{
|
|
cg.alpha = Mathf.Min(cg.alpha + Time.deltaTime * 2f, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|