2025-01-30 23:38:06 +01:00

248 lines
6.5 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
#if ENABLE_INPUT_SYSTEM && DNP_NewInputSystem
using UnityEngine.InputSystem;
namespace DamageNumbersPro.Demo
{
public static class DNP_InputHandler
{
//Directions:
public static bool GetRight()
{
if(Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.D].isPressed || Keyboard.current[Key.RightArrow].isPressed;
}
}
public static bool GetLeft()
{
if (Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.A].isPressed || Keyboard.current[Key.LeftArrow].isPressed;
}
}
public static bool GetBack()
{
if (Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.S].isPressed || Keyboard.current[Key.DownArrow].isPressed;
}
}
public static bool GetForward()
{
if (Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.W].isPressed || Keyboard.current[Key.UpArrow].isPressed;
}
}
//Vertical:
public static bool GetJump()
{
if (Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.Space].isPressed;
}
}
public static bool GetUp()
{
if (Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.E].isPressed || Keyboard.current[Key.Space].isPressed;
}
}
public static bool GetDown()
{
if (Keyboard.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.Q].isPressed || Keyboard.current[Key.LeftShift].isPressed;
}
}
//Mouse:
public static bool GetLeftClick()
{
if (Mouse.current == null)
{
return false;
}
else
{
return Mouse.current.leftButton.wasPressedThisFrame;
}
}
public static bool GetLeftHeld()
{
if (Mouse.current == null)
{
return false;
}
else
{
return Mouse.current.leftButton.isPressed;
}
}
public static bool GetRightClick()
{
if (Mouse.current == null)
{
return false;
}
else
{
return Mouse.current.rightButton.wasPressedThisFrame;
}
}
public static bool GetRightHeld()
{
if (Mouse.current == null)
{
return false;
}
else
{
return Mouse.current.rightButton.isPressed;
}
}
public static Vector2 GetMouseDelta()
{
if (Mouse.current == null)
{
return Vector2.zero;
}
else
{
return 100f * Mouse.current.delta.ReadValue() / (float) Screen.height;
}
}
public static float GetMouseScroll()
{
if (Mouse.current == null)
{
return 0;
}
else
{
return Mouse.current.scroll.ReadValue().y;
}
}
//Escape:
public static bool GetEscape()
{
if (Mouse.current == null)
{
return false;
}
else
{
return Keyboard.current[Key.Escape].wasPressedThisFrame;
}
}
}
}
#else
namespace DamageNumbersPro.Demo
{
public static class DNP_InputHandler
{
//Directions:
public static bool GetRight()
{
return Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.RightArrow);
}
public static bool GetLeft()
{
return Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.LeftArrow);
}
public static bool GetBack()
{
return Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow);
}
public static bool GetForward()
{
return Input.GetKey(KeyCode.W) || Input.GetKey(KeyCode.UpArrow);
}
//Vertical:
public static bool GetJump()
{
return Input.GetKey(KeyCode.Space);
}
public static bool GetUp()
{
return Input.GetKey(KeyCode.E) || Input.GetKey(KeyCode.Space);
}
public static bool GetDown()
{
return Input.GetKey(KeyCode.Q) || Input.GetKey(KeyCode.LeftShift);
}
//Other:
public static bool GetLeftClick()
{
return Input.GetMouseButtonDown(0);
}
public static bool GetLeftHeld()
{
return Input.GetMouseButton(0);
}
public static bool GetRightClick()
{
return Input.GetMouseButtonDown(1);
}
public static bool GetRightHeld()
{
return Input.GetMouseButton(1);
}
public static Vector2 GetMouseDelta()
{
return new Vector2(Input.GetAxisRaw("Mouse X") * 2f, Input.GetAxisRaw("Mouse Y") * 2f);
}
public static float GetMouseScroll()
{
return Input.mouseScrollDelta.y;
}
//Escape:
public static bool GetEscape()
{
return Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Tab) || Input.GetKeyDown(KeyCode.KeypadEnter) || Input.GetKeyDown(KeyCode.P) || Input.GetKeyDown(KeyCode.I);
}
}
}
#endif