2024-11-19 11:48:21 +01:00

24 lines
577 B
C#

using UnityEngine;
namespace Gley.UrbanSystem.Internal
{
[System.Serializable]
public class CellProperties
{
[SerializeField] private Vector3 _center;
[SerializeField] private int _row;
[SerializeField] private int _column;
public Vector3 Center => _center;
public int Row => _row;
public int Column => _column;
public CellProperties(int column, int row, Vector3 center)
{
_center = center;
_row = row;
_column = column;
}
}
}