2025-01-30 23:38:06 +01:00

48 lines
1.8 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace Michsky.MUIP
{
[ExecuteInEditMode]
public class UIManagerModalWindow : MonoBehaviour
{
[Header("Settings")]
[SerializeField] private UIManager UIManagerAsset;
[Header("Resources")]
[SerializeField] private Image background;
[SerializeField] private Image contentBackground;
[SerializeField] private Image icon;
[SerializeField] private TextMeshProUGUI title;
[SerializeField] private TextMeshProUGUI description;
void Awake()
{
if (UIManagerAsset == null) { UIManagerAsset = Resources.Load<UIManager>("MUIP Manager"); }
this.enabled = true;
if (UIManagerAsset.enableDynamicUpdate == false)
{
UpdateModalWindow();
this.enabled = false;
}
}
void Update()
{
if (UIManagerAsset == null) { return; }
if (UIManagerAsset.enableDynamicUpdate == true) { UpdateModalWindow(); }
}
void UpdateModalWindow()
{
if (background != null) { background.color = UIManagerAsset.modalWindowBackgroundColor; }
if (contentBackground != null) { contentBackground.color = UIManagerAsset.modalWindowContentPanelColor; }
if (icon != null) { icon.color = UIManagerAsset.modalWindowIconColor; }
if (title != null) { title.color = UIManagerAsset.modalWindowTitleColor; title.font = UIManagerAsset.modalWindowTitleFont; }
if (description != null) { description.color = UIManagerAsset.modalWindowDescriptionColor; description.font = UIManagerAsset.modalWindowContentFont; }
}
}
}