RoadRunner/Assets/Modern UI Pack/Scripts/UI Manager/UIManagerProgressBarLoop.cs
2025-01-30 23:38:06 +01:00

52 lines
1.5 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace Michsky.MUIP
{
[ExecuteInEditMode]
public class UIManagerProgressBarLoop : MonoBehaviour
{
[Header("Settings")]
[SerializeField] private UIManager UIManagerAsset;
public bool hasBackground;
public bool useRegularBackground;
public bool overrideColors = false;
[Header("Resources")]
public Image bar;
[HideInInspector] public Image background;
void Awake()
{
if (UIManagerAsset == null) { UIManagerAsset = Resources.Load<UIManager>("MUIP Manager"); }
this.enabled = true;
if (UIManagerAsset.enableDynamicUpdate == false)
{
UpdateProgressBar();
this.enabled = false;
}
}
void Update()
{
if (UIManagerAsset == null) { return; }
if (UIManagerAsset.enableDynamicUpdate == true) { UpdateProgressBar(); }
}
void UpdateProgressBar()
{
if (overrideColors == false)
{
bar.color = UIManagerAsset.progressBarColor;
if (hasBackground == true)
{
if (useRegularBackground == true) { background.color = UIManagerAsset.progressBarBackgroundColor; }
else { background.color = UIManagerAsset.progressBarLoopBackgroundColor; }
}
}
}
}
}