28 lines
424 B
C#
28 lines
424 B
C#
#if UNITY_EDITOR
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#region "Imports"
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using UnityEditor;
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#endregion
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namespace RoadArchitect
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{
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[CustomEditor(typeof(SplineF))]
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public class SplineFEditor : Editor
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{
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private SplineF splineF;
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private void OnEnable()
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{
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splineF = (SplineF)target;
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}
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public override void OnInspectorGUI()
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{
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//Intentionally left empty.
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}
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}
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}
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#endif
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