Kasper Karlgren c84494a697 new files
2025-01-21 13:54:40 +01:00

40 lines
1.4 KiB
C#

using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor;
using UnityEditor.UIElements;
namespace DistantLands.Cozy.EditorScripts
{
public static class Branding
{
public static Color red = new Color(0.937f, 0.278f, 0.435f, 1f);
public static Color deepRed = new Color(0.937f, 0.178f, 0.235f, 1f);
public static Color yellow = new Color(1.0f, 0.820f, 0.400f, 1f);
public static Color orange = new Color(1.0f, 0.620f, 0.305f, 1f);
public static Color green = new Color(0.024f, 0.839f, 0.627f, 1f);
public static Color blue = new Color(0.265f, 0.665f, 0.902f, 1f);
public static Color deepBlue = new Color(0.0f, 0.435f, 0.829f, 1f);
public static Color purple = new Color(0.392f, 0.314f, 0.471f, 1f);
public static Color charcoal = new Color(0.149f, 0.329f, 0.486f, 1f);
public static Color white = new Color(0.853f, 0.853f, 0.853f, 1f);
public static Color whiteAccent = new Color(1f, 1f, 1f, 0.25f);
public static Color lightGreyAccent = new Color(1f, 1f, 1f, 0.1f);
public static Color darkGreyAccent = new Color(0f, 0f, 0f, 0.1f);
public static Color darkAccent = new Color(0f, 0f, 0f, 0.25f);
}
public static class UtilityUI
{
public static void DynamicShowControl(VisualElement element)
{
}
}
}