16 Commits

Author SHA1 Message Date
curefate e9d50d5428 feat: task-drawing done 2026-06-15 14:08:51 +02:00
curefate 405d581548 backup task-drawing ongoing 2026-06-15 13:08:09 +02:00
curefate 85d0aa5416 add: XRBoundGrabTransformer 2026-06-14 18:52:45 +02:00
curefate d1c3e61617 Reorganized content hierarchy 2026-06-12 14:57:58 +02:00
curefate 0b4bf07320 add: EDIA demo sample 2026-06-12 14:51:07 +02:00
curefate 0f4613a743 feat:
1. Disable simulator
    2. Add EDIA layers
2026-06-12 14:40:05 +02:00
curefate cb1bd0a2fd add: EDIA, not configued 2026-06-10 16:27:34 +02:00
curefate 7cd01df3ca add: Meta Core SDK
feat: passthrough for draw task
2026-06-10 16:03:46 +02:00
Luis Quintero 4a1b4ed2a0 Fixed mesh Whistle 2026-06-03 15:22:06 +02:00
Luis Quintero d708345c99 Exported APK with both tasks - TBD locomotion 2026-04-29 14:13:57 +02:00
Luis Quintero f464854588 Adjusted hand-based UI for 3D Objects and 3D Routes 2026-04-29 13:13:47 +02:00
Luis Quintero c04ea4b2f8 Added Interactable in XR-Aphantasia scene 2026-04-28 18:03:40 +02:00
Luis Quintero 99cb143813 Added cesium tiles for three places 2026-04-28 17:33:46 +02:00
Luis Quintero 2f574b2a32 Added object basic visualizer logic and inputs - no XR yet 2026-04-23 18:10:42 +02:00
Luis Quintero 0877d9eb11 Added Aphantasia 3D Objects 2026-04-23 15:48:05 +02:00
Luis Quintero 1d5bef3277 Example MR scene from Unity - First example build OK 2026-04-23 14:12:58 +02:00