mirror of
https://github.com/nick7ass/NNMDETGroupProject.git
synced 2025-04-08 15:00:35 +02:00
Canvas for introduction and some coded logic for UI implemented. Nothing yet tested
This commit is contained in:
parent
b1849509f9
commit
03ea200501
Assets
1OurAudioNarrationFiles
1OurImages
1OurScripts
1OurVideoNarrationText.meta1OurVideoNarrationText
Empedocles.mp4Empedocles.mp4.metaScreenshot 2024-03-18 at 15.43.58.pngScreenshot 2024-03-18 at 15.43.58.png.meta
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@ -4,11 +4,28 @@ using UnityEngine;
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public class BoundaryControlScript : MonoBehaviour
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public class BoundaryControlScript : MonoBehaviour
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{
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{
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//Boundries
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public GameObject airBoundary;
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public GameObject airBoundary;
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public GameObject earthBoundary;
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public GameObject earthBoundary;
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public GameObject waterBoundary;
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public GameObject waterBoundary;
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public GameObject fireBoundary;
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public GameObject fireBoundary;
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//Instruction UI's
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public GameObject airInstructionUI;
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public GameObject earthInstructionUI;
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public GameObject waterInstructionUI;
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public GameObject fireInstructionUI;
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//Collection images
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public GameObject airNotCollectedImage;
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public GameObject airCollectedImage;
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public GameObject earthNotCollectedImage;
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public GameObject earthCollectedImage;
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public GameObject waterNotCollectedImage;
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public GameObject waterCollectedImage;
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public GameObject fireNotCollectedImage;
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public GameObject fireCollectedImage;
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private bool airFinished = false;
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private bool airFinished = false;
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private bool earthFinished = false;
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private bool earthFinished = false;
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private bool waterFinished = false;
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private bool waterFinished = false;
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@ -30,24 +47,29 @@ public class BoundaryControlScript : MonoBehaviour
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{
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{
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if (bound == "Air")
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if (bound == "Air")
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{
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{
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//Instructions UI appear
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airInstructionUI.SetActive(true);
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earthBoundary.SetActive(false);
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earthBoundary.SetActive(false);
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waterBoundary.SetActive(false);
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waterBoundary.SetActive(false);
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fireBoundary.SetActive(false);
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fireBoundary.SetActive(false);
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}
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}
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else if (bound == "Earth")
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else if (bound == "Earth")
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{
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{
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earthInstructionUI.SetActive(true);
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airBoundary.SetActive(false);
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airBoundary.SetActive(false);
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waterBoundary.SetActive(false);
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waterBoundary.SetActive(false);
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fireBoundary.SetActive(false);
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fireBoundary.SetActive(false);
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}
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}
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else if (bound == "Water")
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else if (bound == "Water")
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{
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{
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waterInstructionUI.SetActive(true);
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earthBoundary.SetActive(false);
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earthBoundary.SetActive(false);
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airBoundary.SetActive(false);
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airBoundary.SetActive(false);
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fireBoundary.SetActive(false);
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fireBoundary.SetActive(false);
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}
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}
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else if (bound == "Fire")
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else if (bound == "Fire")
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{
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{
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fireInstructionUI.SetActive(true);
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earthBoundary.SetActive(false);
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earthBoundary.SetActive(false);
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waterBoundary.SetActive(false);
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waterBoundary.SetActive(false);
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airBoundary.SetActive(false);
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airBoundary.SetActive(false);
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@ -83,7 +105,9 @@ public class BoundaryControlScript : MonoBehaviour
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{
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{
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airFinished = true;
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airFinished = true;
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collectionCounter++;
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collectionCounter++;
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//PlayCollectionNarration();
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airInstructionUI.SetActive(false);
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airNotCollectedImage.SetActive(false);
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airCollectedImage.SetActive(true);
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StartCoroutine(PlayCollectionNarration());
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StartCoroutine(PlayCollectionNarration());
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airHasBeenCollected = true;
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airHasBeenCollected = true;
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airBoundary.SetActive(false);
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airBoundary.SetActive(false);
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@ -92,7 +116,9 @@ public class BoundaryControlScript : MonoBehaviour
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{
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{
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earthFinished = true;
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earthFinished = true;
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collectionCounter++;
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collectionCounter++;
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//PlayCollectionNarration();
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earthInstructionUI.SetActive(false);
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earthNotCollectedImage.SetActive(false);
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earthCollectedImage.SetActive(true);
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StartCoroutine(PlayCollectionNarration());
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StartCoroutine(PlayCollectionNarration());
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earthHasBeenCollected = true;
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earthHasBeenCollected = true;
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@ -102,7 +128,9 @@ public class BoundaryControlScript : MonoBehaviour
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{
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{
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waterFinished = true;
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waterFinished = true;
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collectionCounter++;
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collectionCounter++;
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//PlayCollectionNarration();
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waterInstructionUI.SetActive(false);
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waterNotCollectedImage.SetActive(false);
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waterCollectedImage.SetActive(true);
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StartCoroutine(PlayCollectionNarration());
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StartCoroutine(PlayCollectionNarration());
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waterHasBeenCollected = true;
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waterHasBeenCollected = true;
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{
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{
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fireFinished = true;
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fireFinished = true;
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collectionCounter++;
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collectionCounter++;
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//PlayCollectionNarration();
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fireInstructionUI.SetActive(false);
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fireNotCollectedImage.SetActive(false);
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fireCollectedImage.SetActive(true);
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StartCoroutine(PlayCollectionNarration());
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StartCoroutine(PlayCollectionNarration());
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fireHasBeenCollected = true;
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fireHasBeenCollected = true;
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@ -1,12 +1,17 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.Video;
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public class GameManagerScript : MonoBehaviour
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public class GameManagerScript : MonoBehaviour
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{
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{
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public AudioSource audioSource;
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public AudioSource audioSource;
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public AudioClip introductionClip;
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public AudioClip introductionClip;
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public VideoPlayer videoPlayerObject;
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public GameObject introCanvas;
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public GameObject airBoundary;
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public GameObject airBoundary;
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public GameObject earthBoundary;
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public GameObject earthBoundary;
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public GameObject waterBoundary;
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public GameObject waterBoundary;
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@ -20,6 +25,9 @@ public class GameManagerScript : MonoBehaviour
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{
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{
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Debug.Log("Hello World Hello World");
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Debug.Log("Hello World Hello World");
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videoPlayerObject.Prepare();
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}
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}
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// Update is called once per frame
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// Update is called once per frame
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@ -42,7 +50,8 @@ public class GameManagerScript : MonoBehaviour
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IEnumerator IntroductionNarration()
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IEnumerator IntroductionNarration()
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{
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{
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audioSource.PlayOneShot(introductionClip);
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//audioSource.PlayOneShot(introductionClip);
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videoPlayerObject.Play();
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yield return new WaitForSeconds(introductionClip.length);
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yield return new WaitForSeconds(introductionClip.length);
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ActivateBoundries();
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ActivateBoundries();
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}
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}
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@ -54,6 +63,7 @@ public class GameManagerScript : MonoBehaviour
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waterBoundary.SetActive(true);
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waterBoundary.SetActive(true);
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earthBoundary.SetActive(true);
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earthBoundary.SetActive(true);
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introBound.SetActive(false);
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introBound.SetActive(false);
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introCanvas.SetActive(false);
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}
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}
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Assets/1OurVideoNarrationText.meta
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mipMapMode: 0
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||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@ -12,6 +12,8 @@ TagManager:
|
|||||||
- BoundWater
|
- BoundWater
|
||||||
- BoundEarth
|
- BoundEarth
|
||||||
- BoundHMD
|
- BoundHMD
|
||||||
|
- SamplesInfoPanel
|
||||||
|
- VideoPlayerTag
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
Loading…
x
Reference in New Issue
Block a user