mirror of
https://github.com/nick7ass/NNMDETGroupProject.git
synced 2025-04-13 01:10:35 +02:00
Background Audio added
This commit is contained in:
parent
93cc50524e
commit
35770e2874
Assets
1OurBackgroundAudio.meta
1OurBackgroundAudio
715252__busabx__ambience-nature-australia-05.wav715252__busabx__ambience-nature-australia-05.wav.meta
1OurScripts
Lowpoly Flowers/Materials
Scenes
8
Assets/1OurBackgroundAudio.meta
Normal file
8
Assets/1OurBackgroundAudio.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0dbf49b4b7f7a481a8092b5cba931e30
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5b0d294ed2dfc4c37a41f98cb9c8951a
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -6,26 +6,21 @@ using WebSocketSharp; // Ensure this matches the WebSocket library you're using
|
||||
|
||||
public class ConnectUnityWithSensors : MonoBehaviour
|
||||
{
|
||||
// Websocket Service
|
||||
WebSocket ws;
|
||||
//public AudioSource audioSource; // Assign in inspector
|
||||
//public AudioClip narrationClip; // Assign in inspector
|
||||
//
|
||||
public string esp32IPAddress = "10.204.0.248"; // Assign your ESP32 IP Address
|
||||
public string esp32WebsocketPort = "81"; // Assign your ESP32 WebSocket port, typically "81"
|
||||
public string esp32IPAddress = "10.204.0.248";
|
||||
public string esp32WebsocketPort = "81";
|
||||
|
||||
private bool forceDataReceived = false;
|
||||
private int receivedForceValue = 0;
|
||||
|
||||
public static bool isForceDetected = false;
|
||||
|
||||
private Coroutine forceCheckCoroutine = null; // Reference to the coroutine for managing its lifecycle
|
||||
|
||||
public BoundEarthScript earthScript = new BoundEarthScript();
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
ConnectWithESP32();
|
||||
|
||||
}
|
||||
|
||||
public void ConnectWithESP32()
|
||||
@ -41,42 +36,55 @@ public class ConnectUnityWithSensors : MonoBehaviour
|
||||
{
|
||||
Debug.Log("Received message: " + e.Data);
|
||||
int parsedValue;
|
||||
bool isNumeric = int.TryParse(e.Data, out parsedValue);
|
||||
if (isNumeric)
|
||||
if (int.TryParse(e.Data, out parsedValue))
|
||||
{
|
||||
receivedForceValue = parsedValue;
|
||||
forceDataReceived = true; // Indicate that new data has been received
|
||||
forceDataReceived = true;
|
||||
|
||||
if (receivedForceValue > 100 && !isForceDetected)
|
||||
{
|
||||
Debug.Log("Force detected immediately, cancelling timeout.");
|
||||
isForceDetected = true;
|
||||
earthScript.collectForce();
|
||||
|
||||
// Cancel the timeout coroutine if it's running
|
||||
if (forceCheckCoroutine != null)
|
||||
{
|
||||
StopCoroutine(forceCheckCoroutine);
|
||||
forceCheckCoroutine = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
ws.Connect();
|
||||
Debug.Log("Websocket state - " + ws.ReadyState);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (earthScript.narrationHasFinished && !earthScript.seedHasAppeared)
|
||||
if (earthScript.narrationHasFinished && !earthScript.seedHasAppeared && !isForceDetected)
|
||||
{
|
||||
Debug.Log("Asking for force.");
|
||||
Debug.Log("Checking for force...");
|
||||
|
||||
ws.Send("Need Force");
|
||||
|
||||
if (forceDataReceived)
|
||||
// Start the timeout coroutine only if it hasn't been started yet
|
||||
if (forceCheckCoroutine == null)
|
||||
{
|
||||
if (receivedForceValue > 100)
|
||||
{
|
||||
Debug.Log("Force threshold exceeded, action triggered.");
|
||||
isForceDetected = true;
|
||||
earthScript.collectForce();
|
||||
|
||||
}
|
||||
forceDataReceived = false; // Reset for the next message
|
||||
forceCheckCoroutine = StartCoroutine(IfForceUnavailable());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator IfForceUnavailable()
|
||||
{
|
||||
yield return new WaitForSeconds(30); // Wait for 30 seconds
|
||||
|
||||
|
||||
// Trigger the action if no force has been detected by this time
|
||||
if (!isForceDetected)
|
||||
{
|
||||
Debug.Log("No force detected within 30 seconds, action triggered.");
|
||||
isForceDetected = true;
|
||||
earthScript.collectForce();
|
||||
}
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
@ -86,5 +94,4 @@ public class ConnectUnityWithSensors : MonoBehaviour
|
||||
ws.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -10,6 +10,8 @@ public class GameManagerScript : MonoBehaviour
|
||||
|
||||
public VideoPlayer videoPlayerObject;
|
||||
|
||||
public GameObject videoPicture;
|
||||
public GameObject videoPictureReplace;
|
||||
public GameObject introCanvas;
|
||||
|
||||
public GameObject airBoundary;
|
||||
@ -26,14 +28,14 @@ public class GameManagerScript : MonoBehaviour
|
||||
Debug.Log("Hello World Hello World");
|
||||
|
||||
videoPlayerObject.Prepare();
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
@ -43,7 +45,7 @@ public class GameManagerScript : MonoBehaviour
|
||||
introHasBeenEntered = true;
|
||||
//Play introduction
|
||||
StartCoroutine(IntroductionNarration());
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@ -52,6 +54,8 @@ public class GameManagerScript : MonoBehaviour
|
||||
{
|
||||
//audioSource.PlayOneShot(introductionClip);
|
||||
videoPlayerObject.Play();
|
||||
videoPictureReplace.SetActive(true);
|
||||
videoPicture.SetActive(false);
|
||||
yield return new WaitForSeconds(introductionClip.length);
|
||||
ActivateBoundries();
|
||||
}
|
||||
@ -67,4 +71,4 @@ public class GameManagerScript : MonoBehaviour
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -6,29 +6,23 @@ using WebSocketSharp; // Ensure this matches the WebSocket library you're using
|
||||
|
||||
public class WaterConnectUnityWithSensors : MonoBehaviour
|
||||
{
|
||||
// Websocket Service
|
||||
WebSocket ws;
|
||||
//public AudioSource audioSource; // Assign in inspector
|
||||
//public AudioClip narrationClip; // Assign in inspector
|
||||
//
|
||||
public string esp32IPAddress = "10.204.0.249"; // Assign your ESP32 IP Address
|
||||
public string esp32WebsocketPort = "81"; // Assign your ESP32 WebSocket port, typically "81"
|
||||
public string esp32IPAddress = "10.204.0.249";
|
||||
public string esp32WebsocketPort = "81";
|
||||
|
||||
private bool touchDataReceived = false;
|
||||
private int receivedTouchValue = 0;
|
||||
|
||||
public static bool isTouchDetected = false;
|
||||
|
||||
int threshhold = 14000;
|
||||
|
||||
int threshold = 14000;
|
||||
|
||||
private Coroutine touchCheckCoroutine = null; // Reference to the coroutine
|
||||
|
||||
public BoundWaterScript waterScript = new BoundWaterScript();
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
ConnectWithESP32();
|
||||
|
||||
}
|
||||
|
||||
public void ConnectWithESP32()
|
||||
@ -44,46 +38,55 @@ public class WaterConnectUnityWithSensors : MonoBehaviour
|
||||
{
|
||||
Debug.Log("Received message: " + e.Data);
|
||||
int parsedValue;
|
||||
bool isNumeric = int.TryParse(e.Data, out parsedValue);
|
||||
if (isNumeric)
|
||||
if (int.TryParse(e.Data, out parsedValue))
|
||||
{
|
||||
receivedTouchValue = parsedValue;
|
||||
touchDataReceived = true; // Indicate that new data has been received
|
||||
touchDataReceived = true;
|
||||
|
||||
if (receivedTouchValue >= threshold && !isTouchDetected)
|
||||
{
|
||||
Debug.Log("Touch detected, cancelling timeout.");
|
||||
isTouchDetected = true;
|
||||
waterScript.collectTouch();
|
||||
|
||||
// Cancel the timeout coroutine if it's running
|
||||
if (touchCheckCoroutine != null)
|
||||
{
|
||||
StopCoroutine(touchCheckCoroutine);
|
||||
touchCheckCoroutine = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
ws.Connect();
|
||||
Debug.Log("Websocket state - " + ws.ReadyState);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Update()
|
||||
{//Change to Water script
|
||||
if (waterScript.narrationHasFinished && !waterScript.dropHasAppeared)
|
||||
{
|
||||
if (waterScript.narrationHasFinished && !waterScript.dropHasAppeared && !isTouchDetected)
|
||||
{
|
||||
Debug.Log("Asking for touch.");
|
||||
Debug.Log("Checking for touch...");
|
||||
|
||||
ws.Send("Need Touch");
|
||||
|
||||
if (touchDataReceived)
|
||||
// Start the timeout coroutine only if it hasn't been started yet
|
||||
if (touchCheckCoroutine == null)
|
||||
{
|
||||
if (receivedTouchValue >= threshhold)
|
||||
{
|
||||
Debug.Log("Touch threshold exceeded, action triggered.");
|
||||
isTouchDetected = true;
|
||||
waterScript.collectTouch();
|
||||
|
||||
}
|
||||
touchDataReceived = false; // Reset for the next message
|
||||
touchCheckCoroutine = StartCoroutine(IfTouchUnavailable());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Failsafe in case something goes wrong (Get key down to make it so if the sensor
|
||||
//doesnt work or is giving issues we can control it somehow (but how if we use apk lol????)
|
||||
|
||||
|
||||
|
||||
IEnumerator IfTouchUnavailable()
|
||||
{
|
||||
yield return new WaitForSeconds(30); // Wait for 30 seconds
|
||||
|
||||
// Trigger the action if no touch has been detected by this time
|
||||
if (!isTouchDetected)
|
||||
{
|
||||
Debug.Log("No touch detected within 30 seconds, action triggered.");
|
||||
isTouchDetected = true;
|
||||
waterScript.collectTouch();
|
||||
}
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
@ -93,6 +96,4 @@ public class WaterConnectUnityWithSensors : MonoBehaviour
|
||||
ws.Close();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -117,7 +117,7 @@ Material:
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.3818698, g: 0.5, b: 0.2555, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 0.38186976, g: 0.5, b: 0.25549996, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
@ -3074,6 +3074,8 @@ MonoBehaviour:
|
||||
audioSource: {fileID: 0}
|
||||
introductionClip: {fileID: 0}
|
||||
videoPlayerObject: {fileID: 0}
|
||||
videoPicture: {fileID: 0}
|
||||
videoPictureReplace: {fileID: 0}
|
||||
introCanvas: {fileID: 0}
|
||||
airBoundary: {fileID: 0}
|
||||
earthBoundary: {fileID: 0}
|
||||
@ -8981,7 +8983,7 @@ Transform:
|
||||
m_GameObject: {fileID: 515544897}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -2.415, y: 0.05, z: 3.77}
|
||||
m_LocalPosition: {x: -2.39, y: 0.05, z: 3.77}
|
||||
m_LocalScale: {x: 0.3, y: 1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
@ -14786,6 +14788,99 @@ Transform:
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 927170614}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &939494915
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 939494916}
|
||||
- component: {fileID: 939494919}
|
||||
- component: {fileID: 939494918}
|
||||
- component: {fileID: 939494917}
|
||||
m_Layer: 5
|
||||
m_Name: Image (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &939494916
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939494915}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1770249137}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 184, y: -307.5}
|
||||
m_SizeDelta: {x: 368, y: 205}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &939494917
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939494915}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreLayout: 0
|
||||
m_MinWidth: -1
|
||||
m_MinHeight: -1
|
||||
m_PreferredWidth: -1
|
||||
m_PreferredHeight: 205
|
||||
m_FlexibleWidth: -1
|
||||
m_FlexibleHeight: 0
|
||||
m_LayoutPriority: 1
|
||||
--- !u!114 &939494918
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939494915}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Texture: {fileID: 8400000, guid: 111856c8bcade9a44a279d27230f0203, type: 2}
|
||||
m_UVRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
--- !u!222 &939494919
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939494915}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1001 &941538618
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -20860,6 +20955,8 @@ MonoBehaviour:
|
||||
audioSource: {fileID: 171465764}
|
||||
introductionClip: {fileID: 8300000, guid: f7315d147971644c0b44069739a92e7b, type: 3}
|
||||
videoPlayerObject: {fileID: 1770249135}
|
||||
videoPicture: {fileID: 1770249138}
|
||||
videoPictureReplace: {fileID: 939494915}
|
||||
introCanvas: {fileID: 1770249136}
|
||||
airBoundary: {fileID: 579970255}
|
||||
earthBoundary: {fileID: 1596973207}
|
||||
@ -35542,13 +35639,19 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 7.38
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8280929046561396919, guid: 327cf65127c86414a83ad3b0a2bc55b0,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PillarWall (6)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_RemovedGameObjects:
|
||||
- {fileID: 5184265386037683545, guid: 327cf65127c86414a83ad3b0a2bc55b0, type: 3}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 327cf65127c86414a83ad3b0a2bc55b0, type: 3}
|
||||
@ -36372,7 +36475,7 @@ Transform:
|
||||
m_GameObject: {fileID: 1633672324}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -0.63, z: 0}
|
||||
m_LocalPosition: {x: -0, y: -0.63, z: 1.05}
|
||||
m_LocalScale: {x: 0.1, y: 1, z: 0.4}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
@ -36420,7 +36523,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
- {fileID: 2100000, guid: 610d8eab62248e145a08551da327c921, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -38983,17 +39086,17 @@ PrefabInstance:
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.011
|
||||
value: 0.014000001
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.004
|
||||
value: 0.0050909095
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.007
|
||||
value: 0.008909092
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
@ -39008,17 +39111,17 @@ PrefabInstance:
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 5.1
|
||||
value: 8.1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
value: 0.9914449
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
value: -0.13052624
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
@ -39038,12 +39141,12 @@ PrefabInstance:
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 1.29
|
||||
value: 1.68
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
value: -15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
@ -39058,7 +39161,7 @@ PrefabInstance:
|
||||
- target: {fileID: 2381686859592504020, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
propertyPath: m_ConstrainProportionsScale
|
||||
value: 0
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2381686859592504023, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
@ -39304,7 +39407,11 @@ PrefabInstance:
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects:
|
||||
- {fileID: 2381686860641061470, guid: 95e4f970cffc348e1937878ecd30a6eb, type: 3}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedGameObjects:
|
||||
- targetCorrespondingSourceObject: {fileID: 2381686861650712202, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 939494916}
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 95e4f970cffc348e1937878ecd30a6eb, type: 3}
|
||||
--- !u!328 &1770249135 stripped
|
||||
@ -39319,6 +39426,18 @@ GameObject:
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1770249134}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!224 &1770249137 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 2381686861650712202, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1770249134}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1770249138 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 2381686860521046453, guid: 95e4f970cffc348e1937878ecd30a6eb,
|
||||
type: 3}
|
||||
m_PrefabInstance: {fileID: 1770249134}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &1779903091
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -44804,13 +44923,19 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6803299175986173597, guid: 327cf65127c86414a83ad3b0a2bc55b0,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -6.8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8280929046561396919, guid: 327cf65127c86414a83ad3b0a2bc55b0,
|
||||
type: 3}
|
||||
propertyPath: m_Name
|
||||
value: PillarWall (3)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_RemovedGameObjects:
|
||||
- {fileID: 5184265386037683545, guid: 327cf65127c86414a83ad3b0a2bc55b0, type: 3}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 327cf65127c86414a83ad3b0a2bc55b0, type: 3}
|
||||
@ -44992,7 +45117,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
- {fileID: 2100000, guid: 610d8eab62248e145a08551da327c921, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -46811,7 +46936,7 @@ AudioSource:
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_audioClip: {fileID: 8300000, guid: 5b0d294ed2dfc4c37a41f98cb9c8951a, type: 3}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 0.2
|
||||
m_Pitch: 1
|
||||
@ -49448,22 +49573,22 @@ PrefabInstance:
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -7.270001
|
||||
value: -7.52
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: -0.49999997
|
||||
value: -0.42261827
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.86602545
|
||||
value: 0.9063079
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
@ -49473,7 +49598,7 @@ PrefabInstance:
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -1.7000022
|
||||
value: -1.4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
@ -49488,7 +49613,7 @@ PrefabInstance:
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 150
|
||||
value: 230
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4503316873746296701, guid: ee63e9e4a907044968ed60ecbfaf78d6,
|
||||
type: 3}
|
||||
|
Loading…
x
Reference in New Issue
Block a user