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AudioManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
BurstAotSettings_Android.json
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Initial commit
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2024-02-26 14:34:44 +01:00 |
BurstAotSettings_StandaloneWindows.json
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Initial commit
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2024-02-26 14:34:44 +01:00 |
ClusterInputManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
CommonBurstAotSettings.json
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Initial commit
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2024-02-26 14:34:44 +01:00 |
DynamicsManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
EditorBuildSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
EditorSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
GraphicsSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
InputManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
MemorySettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
NavMeshAreas.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
PackageManagerSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
Physics2DSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
PresetManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
ProjectSettings.asset
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Fixed InstructionUIs & water timer
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2024-03-20 09:31:54 +01:00 |
ProjectVersion.txt
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Initial commit
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2024-02-26 14:34:44 +01:00 |
QualitySettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
SceneTemplateSettings.json
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Initial commit
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2024-02-26 14:34:44 +01:00 |
ShaderGraphSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
TagManager.asset
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A lot of small changes, everything working now.
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2024-03-19 22:22:06 +01:00 |
TimelineSettings.asset
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Minor settings
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2024-03-18 17:49:11 +01:00 |
TimeManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
UnityConnectSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
URPProjectSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
VersionControlSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
VFXManager.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
XRPackageSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |
XRSettings.asset
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Initial commit
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2024-02-26 14:34:44 +01:00 |