13 lines
399 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "ApiKeyConfig", menuName = "GoogleMaps/ApiKeyConfig")]
public class ApiKeyConfig : ScriptableObject
{
[Header("🔑 API Key")]
public string apiKey;
[Header("🌍 URL Endpoints")]
public string mapTilesBaseUrl = "https://tile.googleapis.com/v1/2dtiles";
public string aerialViewBaseUrl = "https://aerialview.googleapis.com/v1";
}