mirror of
https://github.com/nick7ass/NNMDETGroupProject.git
synced 2025-04-21 21:30:33 +02:00
Small adjustments
This commit is contained in:
parent
31e0101562
commit
5c75ae875e
BIN
.DS_Store
vendored
BIN
.DS_Store
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BIN
Assets/.DS_Store
vendored
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Assets/.DS_Store
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BIN
Assets/1OurESP32Scripts/.DS_Store
vendored
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Assets/1OurESP32Scripts/.DS_Store
vendored
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@ -53,10 +53,12 @@ void loop() {
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if (msg.data().equalsIgnoreCase("Need Touch")) {
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if (msg.data().equalsIgnoreCase("Need Touch")) {
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Serial.println("Reading value from touch sensor!");
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Serial.println("Reading value from touch sensor!");
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//touchValue = touchRead(4);
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//touchValue = touchRead(4);
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//Serial.println(touchRead(4));
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while (touchRead(4) < 40000) {
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if (touchRead(4) >= 40000) {
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while (touchRead(4) < 30000) {
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Serial.println(touchRead(4));
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delay(400);
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if (touchRead(4) >= 30000) {
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Serial.println("Value above threshold");
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Serial.println("Value above threshold");
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rotateServo();
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rotateServo();
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@ -67,7 +69,7 @@ void loop() {
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}
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}
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}
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}
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}
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}
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delay(500);
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//delay(500);
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}
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}
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client.close();
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client.close();
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}
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}
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@ -77,14 +79,14 @@ void loop() {
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void rotateServo() {
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void rotateServo() {
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// Rotate the servo motor 180 degrees
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// Rotate the servo motor 180 degrees
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for (int posDegrees = 0; posDegrees <= 180; posDegrees++) {
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servo1.write(posDegrees);
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delay(10); // Adjust the delay for smooth rotation
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}
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for(int posDegrees = 180; posDegrees >= 0; posDegrees--) {
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for (int posDegrees = 0; posDegrees <= 180; posDegrees++) {
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servo1.write(posDegrees);
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servo1.write(posDegrees);
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delay(10);
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delay(5); // Adjust the delay for smooth rotation
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}
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}
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for (int posDegrees = 180; posDegrees >= 0; posDegrees--) {
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servo1.write(posDegrees);
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delay(10);
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}
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}
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}
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@ -12,6 +12,7 @@ public class BoundFireScript : MonoBehaviour
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public AudioClip narrationClip;
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public AudioClip narrationClip;
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public AudioClip narrationClipTwo;
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public AudioClip narrationClipTwo;
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public GameObject fireObjectToThrow;
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public GameObject fireObjectToCollect;
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public GameObject fireObjectToCollect;
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private bool objectHasBeenCollected = false;
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private bool objectHasBeenCollected = false;
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@ -42,7 +43,7 @@ public class BoundFireScript : MonoBehaviour
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audioSource.PlayOneShot(narrationClip);
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audioSource.PlayOneShot(narrationClip);
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yield return new WaitForSeconds(narrationClip.length);
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yield return new WaitForSeconds(narrationClip.length);
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fireObjectToThrow.SetActive(true);
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narrationHasFinished = true;
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narrationHasFinished = true;
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}
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}
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BIN
Assets/OurESP32Scripts/.DS_Store
vendored
BIN
Assets/OurESP32Scripts/.DS_Store
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@ -55,13 +55,14 @@ void loop() {
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//touchValue = touchRead(4);
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//touchValue = touchRead(4);
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//Serial.println(touchRead(4));
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//Serial.println(touchRead(4));
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while (touchRead(4) < 40000) {
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while (touchRead(4) < 30000) {
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if (touchRead(4) >= 40000) {
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if (touchRead(4) >= 30000) {
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Serial.println("Value above threshold");
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Serial.println("Value above threshold");
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Serial.println(touchRead(4));
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rotateServo();
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rotateServo();
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client.send(String(40000));
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client.send(String(30000));
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break;
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break;
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}
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}
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@ -279,8 +279,8 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 1988268903}
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- {fileID: 1988268903}
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- {fileID: 666773947}
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- {fileID: 500083349}
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- {fileID: 500083349}
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- {fileID: 1396305046}
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- {fileID: 887901107}
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- {fileID: 642366919}
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- {fileID: 642366919}
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- {fileID: 1633025412}
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@ -2176,9 +2176,13 @@ PrefabInstance:
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propertyPath: m_Name
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propertyPath: m_Name
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value: earthVase
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value: earthVase
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.x
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.y
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propertyPath: m_LocalScale.y
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@ -2186,7 +2190,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.z
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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@ -2194,7 +2198,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 400000, guid: f74defbe1b9a23449aef9a881263fe0c, type: 3}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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value: -2.3
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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@ -2232,6 +2236,30 @@ PrefabInstance:
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propertyPath: m_ConstrainProportionsScale
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propertyPath: m_ConstrainProportionsScale
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.x
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value: 1.3
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.z
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value: 1.3
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objectReference: {fileID: 0}
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propertyPath: m_LocalScale.x
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value: 1.3
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objectReference: {fileID: 0}
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- target: {fileID: 400006, guid: f74defbe1b9a23449aef9a881263fe0c, type: 3}
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propertyPath: m_LocalScale.z
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value: 1.3
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objectReference: {fileID: 0}
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- target: {fileID: 400008, guid: f74defbe1b9a23449aef9a881263fe0c, type: 3}
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propertyPath: m_LocalScale.x
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value: 1.3
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objectReference: {fileID: 0}
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- target: {fileID: 400008, guid: f74defbe1b9a23449aef9a881263fe0c, type: 3}
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propertyPath: m_LocalScale.z
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value: 1.3
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_RemovedGameObjects:
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m_RemovedGameObjects:
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- {fileID: 100010, guid: f74defbe1b9a23449aef9a881263fe0c, type: 3}
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- {fileID: 100010, guid: f74defbe1b9a23449aef9a881263fe0c, type: 3}
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||||||
@ -4599,7 +4627,7 @@ Transform:
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m_GameObject: {fileID: 297646202}
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m_GameObject: {fileID: 297646202}
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||||||
serializedVersion: 2
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serializedVersion: 2
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||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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||||||
m_LocalPosition: {x: 6.388697, y: -2.32, z: -2.4067612}
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m_LocalPosition: {x: 6.388697, y: -2.32, z: -2.614}
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||||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
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m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
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||||||
m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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m_Children:
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m_Children:
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@ -5584,15 +5612,15 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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value: 5.1718516
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.y
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value: 2.2501156
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value: 1.79
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4971715806377316, guid: 8b89c66bcbc4662448c7c75248947c5c, type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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value: 24.447979
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
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||||||
@ -7400,6 +7428,11 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
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propertyPath: m_Name
|
||||||
value: FirewoodToThrow
|
value: FirewoodToThrow
|
||||||
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects:
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m_AddedGameObjects:
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@ -7688,15 +7721,15 @@ PrefabInstance:
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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value: -8.66
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propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
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@ -8913,15 +8946,15 @@ PrefabInstance:
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propertyPath: m_LocalPosition.y
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value: 0.5724797
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value: 0.6
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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value: 19.904654
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value: 11.65
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|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
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@ -9268,15 +9301,15 @@ PrefabInstance:
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objectReference: {fileID: 0}
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|
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propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: 0.46
|
value: 0.47
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
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|
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|
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propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
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||||||
value: 7.73
|
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
|
||||||
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|
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|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
@ -10397,6 +10430,7 @@ MonoBehaviour:
|
|||||||
audioSource: {fileID: 171465764}
|
audioSource: {fileID: 171465764}
|
||||||
narrationClip: {fileID: 8300000, guid: bc06e403323bf5a4ca12eef6b12390dd, type: 3}
|
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Loading…
x
Reference in New Issue
Block a user